So, experimenting since 3:30am this morning.
In VP10-32 I'm getting crashes and so on. In desperation I want to check a section of titles+Cinescore+mixed compositing - all-in-all about five Tracks of Intro, runtime, about 10 seconds. No biggie.
Shift+B ain't big enough I then increase from 64mb to 100mb. I get more on the T/L - nothing new there. But I still want a bigger slice to check. I up the RAM to 200mb and get the warning about exceeding what could be available. Yeah yeah . . . Oh, ok, let's see how much I have available? 1.5gb . . . . ok . . ? Off I go and get a bigger slice of RAM-pie and yes, I get a longer view . . . nice.
My next crash is a bit more illuminating:
"OUT OF MEMORY"! What??!?
I then prune everything down to bare bones: Zap media away; use my minimalist Windows Layout and disable "Media Mangler" . . . .
OK, I recheck and reopen . . . 1.5gb . . ..
Now I start thinking sideways. Er, Grazie, how about ditching 32 and go into 64?
Well, I have to say, so far so good.
Here's the thing: IS there a natural ceiling to 32bit that when what I'm doing just wont play ball? IS/are there projects that NOW have to go into 64bit? And this is JUST to access more RAM=memory? 32bit says 1.5gb, I understand that, 64bit says 15gb. Now, tell me that that is and has NOW become important for the Project I'm doing? If that's so, I'll go away and lick my wounds.
Is it as simple as that?
And still stable . . . . . one Swallow etc . . .
Cheers - and thanks for putting up with me.
G
In VP10-32 I'm getting crashes and so on. In desperation I want to check a section of titles+Cinescore+mixed compositing - all-in-all about five Tracks of Intro, runtime, about 10 seconds. No biggie.
Shift+B ain't big enough I then increase from 64mb to 100mb. I get more on the T/L - nothing new there. But I still want a bigger slice to check. I up the RAM to 200mb and get the warning about exceeding what could be available. Yeah yeah . . . Oh, ok, let's see how much I have available? 1.5gb . . . . ok . . ? Off I go and get a bigger slice of RAM-pie and yes, I get a longer view . . . nice.
My next crash is a bit more illuminating:
"OUT OF MEMORY"! What??!?
I then prune everything down to bare bones: Zap media away; use my minimalist Windows Layout and disable "Media Mangler" . . . .
OK, I recheck and reopen . . . 1.5gb . . ..
Now I start thinking sideways. Er, Grazie, how about ditching 32 and go into 64?
Well, I have to say, so far so good.
Here's the thing: IS there a natural ceiling to 32bit that when what I'm doing just wont play ball? IS/are there projects that NOW have to go into 64bit? And this is JUST to access more RAM=memory? 32bit says 1.5gb, I understand that, 64bit says 15gb. Now, tell me that that is and has NOW become important for the Project I'm doing? If that's so, I'll go away and lick my wounds.
Is it as simple as that?
And still stable . . . . . one Swallow etc . . .
Cheers - and thanks for putting up with me.
G