Open/Open Copy in Audio Editor

Steven Myers wrote on 6/19/2010, 6:57 AM
I would love it if Vegas could make more than one audio editor available to the user, because besides Sound Forge, I routinely use two others for certain purposes. SONAR allows me to do this. I have submitted a feature request to SCS.
Meanwhile, can this be done through scripting? Has anyone already done this?

Comments

jetdv wrote on 6/19/2010, 7:25 AM
I would say that the answer is yes as there's already a script out there that will open photos in Photoshop. Perhaps the author of that program would modify that one to make it work with audio clips and other audio programs...
Steven Myers wrote on 6/19/2010, 7:33 AM
Thanks. If I can find it and make sense of how it works, maybe I'll try modifying it myself.
Steven Myers wrote on 6/19/2010, 2:01 PM
I found the script by Gilles Pialat. It works fine for a .wav file.
It seems to work for the audio part of a .avi file, but after supposedly saving the edit, then back in Vegas it has done nothing.

Maybe a script counterpart to "Open Copy in..." would be the trick?
jetdv wrote on 6/20/2010, 5:24 AM
If it saves in the same file, Vegas should automatically pick it up. If it saves in a different file, you'd need to then replace the audio with the new file. This would, more than likely, be a manual process.
Steven Myers wrote on 6/20/2010, 7:07 AM
Sound Forge saves the edit properly in the same .avi file and Vegas sees it correctly.
iZotope RX saves the audio in its own .wav file, which as you suggest, must be inserted into the Vegas t/l.
My ancient version of CoolEdit tries to read the .avi file and freaks out. That's understandable.

Short of an "Open Copy in..." tweak to the script, the workaround is to do a quick "Open Copy in..." in Vegas itself, without doing any edit at all, after which the latter two editors function fine. This is not too painful.
jetdv wrote on 6/20/2010, 10:06 AM
Sounds like for CoolEdit to work, the script would need to render out to a WAV file, have CoolEdit work with that WAV file, and then that file could be inserted back into the timeline.
Steven Myers wrote on 6/20/2010, 10:31 AM
In Vegas, if I Open Copy in whatever suitable editor (Sound Forge or iZotope RX) I have specified in Options|Preferences|Audio, a .wav file is created and automatically replaces the audio portion of the .avi on the track. Doesn't matter whether I actually do an edit.
From then on, that audio is available to any editor -- even Cool Edit.

If a script could do that, it would avoid having to manually replace the audio. Short of that, the Open Copy... feint is the quick way. It needs to be done only once. Nothing manual involved.
I wanted right-click|Open Copy in Editor of My Choice, but I'm going to stop complaining. Thanks to everyone, especially Gilles Pialat and jetdv.