For HDV projects, I'm using V8, debugmode for frameserving and Procoder for rendering. In debugmode, I check the YUY2 radio button. Using the HDV target within Procoder, I find the colors to be washed out when compared with either the original m2t file or a rendered file using MainConcept.. I've found that using the filter "expand color space" is useful although the color appears slightly over-saturated. I've also tried checking the RGB24 and RGB32 radio buttons within debugmode, and although it appears to "work", I also get "exception" messages from debugmode. Any suggestions on a better way to ensure color accuracy would be greatly appreciated. Thanks.
wwaag
wwaag