OT: Procoder Question

wwaag wrote on 7/20/2009, 8:33 AM
For HDV projects, I'm using V8, debugmode for frameserving and Procoder for rendering. In debugmode, I check the YUY2 radio button. Using the HDV target within Procoder, I find the colors to be washed out when compared with either the original m2t file or a rendered file using MainConcept.. I've found that using the filter "expand color space" is useful although the color appears slightly over-saturated. I've also tried checking the RGB24 and RGB32 radio buttons within debugmode, and although it appears to "work", I also get "exception" messages from debugmode. Any suggestions on a better way to ensure color accuracy would be greatly appreciated. Thanks.

wwaag

AKA the HappyOtter at https://tools4vegas.com/. System 1: Intel i7-8700k with HD 630 graphics plus an Nvidia RTX4070 graphics card. System 2: Intel i7-3770k with HD 4000 graphics plus an AMD RX550 graphics card. System 3: Laptop. Dell Inspiron Plus 16. Intel i7-11800H, Intel Graphics. Current cameras include Panasonic FZ2500, GoPro Hero11 and Hero8 Black plus a myriad of smartPhone, pocket cameras, video cameras and film cameras going back to the original Nikon S.

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