Is there a convenient, visual way to set the path that you want a spline object to follow?
I've been doing this with keyframes, manually setting the x, y, and z position controls in the control window for each separate keyframe. But it's a bit clunky (more accurately, I am a bit clunky...).
It seems like the following convenience might be very possible: In 2D, x and y dimensions,use some tool to draw out a path that you want an object to follow. Then go back along that path, establish keyframes and set the z values (and the x,y,z tumble, spin, rotate values) as desired.
I'm having trouble juggling all of the controls at once to produce good movement of objects--reminds me of watching my son when he was first learning to walk.
Anyone have some insights into this?
Thanks, and best regards,
Lee
I've been doing this with keyframes, manually setting the x, y, and z position controls in the control window for each separate keyframe. But it's a bit clunky (more accurately, I am a bit clunky...).
It seems like the following convenience might be very possible: In 2D, x and y dimensions,use some tool to draw out a path that you want an object to follow. Then go back along that path, establish keyframes and set the z values (and the x,y,z tumble, spin, rotate values) as desired.
I'm having trouble juggling all of the controls at once to produce good movement of objects--reminds me of watching my son when he was first learning to walk.
Anyone have some insights into this?
Thanks, and best regards,
Lee