OT: Real-time Rendering

cervama wrote on 7/13/2005, 12:13 PM
Question for the experts, I know Rendering can take a long time in Vegas depending on the project and the fx in it.

My questions is I was reading different reviews on the different NLE's out there.

Do all render in real-time. Can Canopus Edius render immediately?

Or does it take the time as well as to do the process of vegas?

Thanks again,

MAC

Comments

plasmavideo wrote on 7/13/2005, 12:51 PM
Edius does a fine job at realtime effects. It works both in OHCI mode and with the Canopus video capture cards as well. Using the hardware acceleration in the various Canopus cards, like Storm, it will do even more realtime filters, layers and transistions.

However, there are a lot of things, like track mattes, full alpha support, supersampling, etc. that Edius does not do. Also, depending on the complexity of the project, you may still have to render parts of the timeline.

I have stacked up at least 3 streams of video picture in picture, with color correction and other filters on the streams and never had to render in Edius. It comes with a nice tiltler (Titlemotion Pro) and a number of 3D transitions and effects, including 3D PIP, alomost all of which will stream to tape realtime.

For my personal preference, I use Edius a lot for day to day editing and complement it with Vegas, as Vegas is very powerful and a lot of the effects in Vegas (like drop shadows and page curl edges, etc.) look better than in Edius. Vegas also does a superb job with track matting, alpha channel keying and is FAR superior in the audio end of things. Edius lacks a lot of needed tools in the audio area where Vegas excels!

I guess it really depends on your needs. For me, it would a be a tough call if I could only have one piece of editing software.

Hope this helps.
cervama wrote on 7/13/2005, 1:40 PM
Thanks for the reply.

I just wish that Vegas in the future would render on the fly and not take hours to render video.

MAC
Quryous wrote on 7/14/2005, 8:14 AM
If you weren't so tight and would break down and buy that 6 TeraHertz machine, you could get REAL good real-time processing.

It is just a matter of time. Unless, of course Vegas is improved and they add more, as yet, unknown and wonderful effects. That might slow things down, a bit. ;)
cervama wrote on 7/14/2005, 9:15 AM
That's very funny, terahertz machine, wishfull thinking. What planet are your from? Planet Mark and Mindy.
fwtep wrote on 7/14/2005, 10:08 AM
No, he's from a place called reality. I don't know where you're from, but his joke was no reason for you to insult him.

Full real-time processing is something that will have to wait for significant leaps in processing power. Vegas isn't short on real-time processing because it's badly written. It's extremely well written, but certain filters are just unbelievably processor-intensive.
cervama wrote on 7/14/2005, 10:32 AM
I apologize. My bad.


MAC