Comments

srode wrote on 12/8/2009, 7:24 PM
yep, Q6600 clocked at 3.33ghz - runs fine and renders fine.
Chienworks wrote on 12/8/2009, 7:53 PM
Just curious, but if overclocking works at all, why would you expect it to affect how Vegas renders in any way except speeding it up?
fldave wrote on 12/8/2009, 8:18 PM
Yeah, overclocking is so early 2000's

Why bother with 8-16 cores?
Mike M. wrote on 12/8/2009, 9:02 PM
Good question Chienworks.

I had read several postings where people were apparently overclocking okay, but when using Vegas had some crashes and lockups. Of course, that certainly isn't proof of anything.

So, I thought I'd come to the source and get some users experience.
Since I'm thinking about a new motherboard, I'm also wondering if overclocking works and what the improvement might be.
wilvan wrote on 12/8/2009, 9:11 PM
Speaking of cores , pro 9.0b here did crash on 16 cores ( 2 x Xeon Nehalem ).
Pro 9.0c however runs when hyperthreading enabled and thus having 16 cores .

When however render now ( 8 or 16 cores ) with pro 9.0c , it starts rendering the first few seconds only at 100 % processor power whilst immediately thereafter drops to 40 % to 50 % only processor power till the end .
The RAM use maxes and stays at 8 Gigs only ( 24 Gigs available ) as if vegas really limits it to 8 gigs total workstation limit.
Result is much slower render then pro 9.0b which did same job at 100 % processor use all the time .
Noticed this on 2 x 1.5 hours recording which had to be rendered and re-rendered.

I am always rendering ( for 2 years now ) m2t into mpeg dvdarch and now with pro9.0c have set the quality over speed mark and quality set to 31 ( default is 20 ) since I want best possible DVD quality .
Is this quality over speed mark causing all this ? ( end quality still not to be proud of actually , not at all , considering the perfect amazing sharp original m2t recordings of the sony HVR-V1 camera )

windows vista 64 - vegas pro 9.0 x 64 bit - dell workstation T7500 - 2 x Xeon Nehalem - 24 Gigs 1333MHz DDR3 RAM - 2 x quadro FX3800- 3 x 10k rpm HDD - 2 x 1TB 7k5 rpm HDD

Sony  PXW-FX9 and 2 x Sony PXW-Z280  ( optimized as per Doug Jensen Master Classes and Alister Chapman advices ) and Sony A7 IV
2 x HP Z840 workstations , each as follows : WIN10 pro x 64 , 2 x 10 core Xeon E5-2687W V3 at 3.5 GHz , 256 GB reg ECC RAM , HP nvidia quadro RTX A5000 ( 24GB ), 3 x samsung 970 EVO Plus 1TB M.2 2280 PCIe 3.0 x4  , 3 x SSD 1TB samsung 860 pro , 3 x 3TB WD3003FZEX.
SONY Vegas Pro 13 build 453  ( user since version 4 ) , SONY DVDarch , SONY SoundForge(s) , SONY Acid Pro(s) , SONY Cinescore ( each year buying upgrades for all of them since vegas pro 4 )
(MAGIX) Vegas pro 14 ( bought it as a kind of support but never installed it )
SONY CATALYST browse 
Adobe Photoshop  CC 2025
Adobe After Effects CC 2025 & Adobe Media Encoder CC 2025
Avid Media Composer 2025.xx ( started with the FREE Avid Media Composer First in 2019 )
Dedicated solely and only editing systems , fully optimized , windows 10 pro x 64 
( win10 pro operating systems , all most silly garbage and kid's stuff of microsoft entirely removed , never update win 10 unless required for editing purposes or ( maybe ) after a while when updates have proven to be reliable and no needless microsoft kid's stuff is added in the updates )

srode wrote on 12/9/2009, 3:42 AM
Render time drops proportionately to the CPU speed - assuming you are able to fully load the CPU when rendering - that depends on the file format you are rendering to and the file source.
rtbond wrote on 12/9/2009, 7:04 AM
Yes, I have a Core i7-920 (2.66 GHz) running at 3.8 GHz with Vegas v9 with no stability issues. I am using a 3rd party heat sink and not the Intel heat sink.

Rob Bond

My System Info:

  • Vegas Pro 22 Build 194
  • OS: Windows 11.0 Home (64-bit), Version: 10.0.26100 Build 26100
  • Processor: i9-10940X CPU @ 3.30GHz (14 core)
  • Physical memory: 64GB (Corsair Vengeance LPX 64GB (2 x 32GB) DDR4 DRAM 3200MHz C16 memory kit)
  • Motherboard Model: MSI x299 Creator (MS-7B96)
  • GPU: EVGA GeForce RTX 2070 SUPER XC ULTRA (Studio Driver Version =  536.40)
  • Storage: Dual Samsung 970 EVO 1TB SSD (boot and Render); WDC WD4004FZWX, 7200 RPM (media)
  • Primary Display: Dell UltraSharp 27, U2723QE, 4K monitor with 98% DCI-P3 and DisplayHDR 400 with Dell Display Manager
  • Secondary Display: LG 32UK550-B, entry-level 4k/HDR-10 level monitor, @95% DCI-P3 coverage
overyonder wrote on 12/9/2009, 12:09 PM
It's quite easy to get an overclock with the i7 920. The Asus P6T board lets you change one setting in bios to get you up to 3.6. As rtbond says, get a new CPU cooler and you're good to go. Nice thing is, at least with Windows 7, when not under load the CPU will run at around 2.0. Then when you render, it jumps up to 3.6, all cores maxing out to 100% - at least with files I've rendered so far.

Why not have a fast chip if it's this easy? Some will say the heat will wear out your components, but apparently the i7 is designed to go to 100C before it "throttles" down for self protection. When I render a project, the temp is about 70C. So I feel I'm well within the safety zone...

Vegas 9c and win 7 64 is so far so good.


Mike M. wrote on 12/9/2009, 5:03 PM
Thanks all for the good information
FilmingPhotoGuy wrote on 12/9/2009, 9:00 PM
After reading this thread I did a test using John Cline's Rendertest HDV as a benchmark. Enabling hyperthreading so all 8 cores are active.

Time = 2:09 (while rendering core +/- 50% to 80%

Disabling hyperthreading so only 4 cores are active.

Time = 1:49 All cores 100%.

System: Gigabyte X58 - i7 920 - 6GB 1333 Ram.
Christian de Godzinsky wrote on 12/10/2009, 12:54 AM
Hi,

You really benefit from overclocking especially during rendering (and during playback of HD material). But only assuming it is done properly, and with enough margin. Overclocking can easily result in an unstable PC, so you must really know what you are during the tuning.

I have been running Qx9650 Quad core PC now for 2 years @ 3,8GHz, with no problems whatsoever. But you need better cooling than standard Intel. And a good mobo.

My rendertest runs at 1:11 (71 seconds) on VP9.0c and WIN7 64-bit. Not bad - compared even to all the new CPU's...

Christian

WIN10 Pro 64-bit | Version 1903 | OS build 18362.535 | Studio 16.1.2 | Vegas Pro 17 b387
CPU i9-7940C 14-core @4.4GHz | 64GB DDR4@XMP3600 | ASUS X299M1
GPU 2 x GTX1080Ti (2x11G GBDDR) | 442.19 nVidia driver | Intensity Pro 4K (BlackMagic)
4x Spyder calibrated monitors (1x4K, 1xUHD, 2xHD)
SSD 500GB system | 2x1TB HD | Internal 4x1TB HD's @RAID10 | Raid1 HDD array via 1Gb ethernet
Steinberg UR2 USB audio Interface (24bit/192kHz)
ShuttlePro2 controller

FilmingPhotoGuy wrote on 12/11/2009, 10:42 AM
What surprised me was that the 8 cores ran slower than 4 cores.
jabloomf1230 wrote on 12/11/2009, 11:14 AM
That's because you only have 4 physical cores in a Core i7 920. Each physical core can run two parallel threads, but obviously on your system, Vegas isn't taking advantage of that feature properly.

The only way to run Vegas with 8 physical cores, is with a server mobo that supports two Xeon CPUs, each with 4 physical cores.