Happy Holidays Everyone
Izotope released the 2.01 update for Ozone 2.0. You can download it from this link.
http://www.izotope.com/products/audio/ozone/201patch.html
(taken from the Iztope web page)
Changes from Ozone 2.0:
1) PARIS support
We're happy to announce that this update now allows Ozone 2.01 to be used as a track effect with Paris systems.
2) Wavelab preset support
Ozone 2.01 also now supports Steinberg Wavelab master presets and plugin presets. A bug was also fixed where the I/O meters would not respond to mouse input after changing presets.
3) Fine slider adjustment control
A requested feature was implemented: in Ozone 2.01 if you hold ALT while dragging a slider then the mouse adjustment becomes a fine adjustment.
4) Equalizer Q keyboard support
Ozone 2.01 fixes some graphic issues related to changing the Q value of an EQ band with the keyboard, for example, the width of the EQ band would sometimes jump back to the shape it had before changing Q with the keyboard
There were additional improvements made regarding DirectX automation as well as spectrum calculations and displays.
Izotope released the 2.01 update for Ozone 2.0. You can download it from this link.
http://www.izotope.com/products/audio/ozone/201patch.html
(taken from the Iztope web page)
Changes from Ozone 2.0:
1) PARIS support
We're happy to announce that this update now allows Ozone 2.01 to be used as a track effect with Paris systems.
2) Wavelab preset support
Ozone 2.01 also now supports Steinberg Wavelab master presets and plugin presets. A bug was also fixed where the I/O meters would not respond to mouse input after changing presets.
3) Fine slider adjustment control
A requested feature was implemented: in Ozone 2.01 if you hold ALT while dragging a slider then the mouse adjustment becomes a fine adjustment.
4) Equalizer Q keyboard support
Ozone 2.01 fixes some graphic issues related to changing the Q value of an EQ band with the keyboard, for example, the width of the EQ band would sometimes jump back to the shape it had before changing Q with the keyboard
There were additional improvements made regarding DirectX automation as well as spectrum calculations and displays.