Hallo to everyone in the forum, my first post here.
Coming from Premiere, Editstudio, Edius, DVDLab to Sony Vegas and DVD-A
I wonder why Sony apps (Vegas, DVD-A) offer SD 4:3 previews of 786x576.
Every other software has 768x576 for Full D1.
While working on Full D1 4:3 projects in Sony apps I get to see a preview window
with a side ratio of ~1.364 where I expect to see 1.333.
PC Preview ARs should be made to be presentable in Square PixelAspectRatio.
We keep the number of lines in PAL as 576.
In Full D1 the 720 sampled column pixels will have to be stretched horizontally
to 768 pixels using a PAR of 1.067
to achieve an aspect ratio of 1.333 (4:3).
In BC D1 704 sampled colums will have to be stretched horizontally to the same 768 pixels using the already available PAR of 1.0926
to achieve the same aspect ratio of 1.333 (4:3)
If these are stretched to 786 pixels we get an aspect ratio of 1.364
and this is what I could measure using a ruler on my (unstretched)
TFT screen and this is wrong.
SONY seem to assume Broadcast D1 as the only choice
but this would only apply to BC-D1 material
which I have available only in very rare cases.
My sources are mainly Full D1PAL 720x576 and NTSC720x480,
coming from camcorders (diverse SONY, Canon)
and capture boxes (Canopus ADVC-300).
SAR = SampleAspectRatio = Number of sampled pixels H / V
DAR = DisplayAspectRatio = Number of displayed pixels H / V
PAR = PixelAspectRatio = H / V SideLengthResizingRatio to be applied
to the sampled pixels before display
to have the source frame's aspect ratio displayed correctly.
Straight to the math:
PAR=DAR/SAR.
Broadcast D1 project will have 704 columns.
Some DVRs encode at Broadcast D1 resolution.
Full D1 projects, DV videocams and most capture boxes deliver 720 columns.
SAR for Full D1 (720 columns):
Full D1 NTSC: 720x480 -> SAR = 720/480 = 3/2 = SAR 1.5
Full D1 PAL: 720x576 -> SAR = 720/576 = 5/4 = SAR 1.25
Now the PAR for Full D1:
Full D1 NTSC 4:3
4/3 : 3/2 = 4:3 * 2:3 = (4*2)/(3*3) = 8/9 = 0.888.
(Not 10:11, this would yield 0.909 and this belongs to BC-D1)
Full D1 PAL 4:3
4/3 : 5/4 = 4:3 * 4:5 = (4*4)/(3*5) = 16/15 =1.066 .
(Not 12:11, this would yield 1.090 and this belongs to BC-D1)
Full D1 NTSC 16:9
16/9 : 3/2 = 16:9 * 2:3 = (16*2)/(9*3) = 32/27 = 1.185
Full D1 PAL 16:9
16/9 : 5/4 = 16:9 * 4:5 = (16*4)/(9*5) = 64/45 = 1.422
SAR for Broadcast D1 (704 columns):
BC D1 NTSC 704x480 -> SAR = 704/480 = 22/15 = SAR 1.466
BC D1 PAL 704x576 -> SAR = 704/576 = 11/9 = SAR 1.222
Now the PAR for Broadcast D1:
BC D1 NTSC 4:3
4/3 : 22/15 = 4:3 * 15:22 = (4*15)/(3*22) = 60/66 = 10/11 = 0.909
BC D1 PAL 4:3
4/3 : 11/9 = 4:3 * 9:11 = (4*9)/(3*11) = 36/33 = 12/11 = 1.090
BC D1 NTSC 16:9
16/9 : 22/15 = 16:9 * 15:22 = (16*15)/(9*22) = 240/198 = 40/33 = 1.212
BC D1 PAL 16:9
16/9 : 11/9 = 16:9 * 9:11 = (16*9)/(9*11) = 144/99 = 16/11 = 1.454
I would suggest to add the Full D1-PARs to the available settings
in Vegas and DVD-A to have a correct preview.
Please feel free to correct me if I'm wrong.
Coming from Premiere, Editstudio, Edius, DVDLab to Sony Vegas and DVD-A
I wonder why Sony apps (Vegas, DVD-A) offer SD 4:3 previews of 786x576.
Every other software has 768x576 for Full D1.
While working on Full D1 4:3 projects in Sony apps I get to see a preview window
with a side ratio of ~1.364 where I expect to see 1.333.
PC Preview ARs should be made to be presentable in Square PixelAspectRatio.
We keep the number of lines in PAL as 576.
In Full D1 the 720 sampled column pixels will have to be stretched horizontally
to 768 pixels using a PAR of 1.067
to achieve an aspect ratio of 1.333 (4:3).
In BC D1 704 sampled colums will have to be stretched horizontally to the same 768 pixels using the already available PAR of 1.0926
to achieve the same aspect ratio of 1.333 (4:3)
If these are stretched to 786 pixels we get an aspect ratio of 1.364
and this is what I could measure using a ruler on my (unstretched)
TFT screen and this is wrong.
SONY seem to assume Broadcast D1 as the only choice
but this would only apply to BC-D1 material
which I have available only in very rare cases.
My sources are mainly Full D1PAL 720x576 and NTSC720x480,
coming from camcorders (diverse SONY, Canon)
and capture boxes (Canopus ADVC-300).
SAR = SampleAspectRatio = Number of sampled pixels H / V
DAR = DisplayAspectRatio = Number of displayed pixels H / V
PAR = PixelAspectRatio = H / V SideLengthResizingRatio to be applied
to the sampled pixels before display
to have the source frame's aspect ratio displayed correctly.
Straight to the math:
PAR=DAR/SAR.
Broadcast D1 project will have 704 columns.
Some DVRs encode at Broadcast D1 resolution.
Full D1 projects, DV videocams and most capture boxes deliver 720 columns.
SAR for Full D1 (720 columns):
Full D1 NTSC: 720x480 -> SAR = 720/480 = 3/2 = SAR 1.5
Full D1 PAL: 720x576 -> SAR = 720/576 = 5/4 = SAR 1.25
Now the PAR for Full D1:
Full D1 NTSC 4:3
4/3 : 3/2 = 4:3 * 2:3 = (4*2)/(3*3) = 8/9 = 0.888.
(Not 10:11, this would yield 0.909 and this belongs to BC-D1)
Full D1 PAL 4:3
4/3 : 5/4 = 4:3 * 4:5 = (4*4)/(3*5) = 16/15 =1.066 .
(Not 12:11, this would yield 1.090 and this belongs to BC-D1)
Full D1 NTSC 16:9
16/9 : 3/2 = 16:9 * 2:3 = (16*2)/(9*3) = 32/27 = 1.185
Full D1 PAL 16:9
16/9 : 5/4 = 16:9 * 4:5 = (16*4)/(9*5) = 64/45 = 1.422
SAR for Broadcast D1 (704 columns):
BC D1 NTSC 704x480 -> SAR = 704/480 = 22/15 = SAR 1.466
BC D1 PAL 704x576 -> SAR = 704/576 = 11/9 = SAR 1.222
Now the PAR for Broadcast D1:
BC D1 NTSC 4:3
4/3 : 22/15 = 4:3 * 15:22 = (4*15)/(3*22) = 60/66 = 10/11 = 0.909
BC D1 PAL 4:3
4/3 : 11/9 = 4:3 * 9:11 = (4*9)/(3*11) = 36/33 = 12/11 = 1.090
BC D1 NTSC 16:9
16/9 : 22/15 = 16:9 * 15:22 = (16*15)/(9*22) = 240/198 = 40/33 = 1.212
BC D1 PAL 16:9
16/9 : 11/9 = 16:9 * 9:11 = (16*9)/(9*11) = 144/99 = 16/11 = 1.454
I would suggest to add the Full D1-PARs to the available settings
in Vegas and DVD-A to have a correct preview.
Please feel free to correct me if I'm wrong.