Hey Grazie, you just had to rock the boat didn't you? Now we have to wait a little longer for our free library this month :) I hope this sorts out your problem.
Hey Grazie, you just had to rock the boat didn't you? Only the messenger . . only the messenger. PLUS I learnt from last time (lol) I needed to be thorough in my comms in future!
I hope this sorts out your problem. - And nope, no it hasn't.
Within Pi:
I have set up ALL the parameters, prefs and proj settings, I can tell to accept and finally render out to the same 1049x576
Results:
A] Uncompressed comes back into Vegas as 1052x576
B] DV Video Encoder comes back as 720x480
I have an issue with A], but why would B] which IS set up as PAL return into Vegas as a 720x480? Surely 480 is an NTSC height?
Thanks for rocking the boat Grazie hope no one fell off
I got the update
Just wondering about your problem I remember a while back reading something about this:
If you use PI renderer to render out it will render to size but if you render from PI straight then your screen settings will affect your output
"If you use PI renderer to render out it will render to size but if you render from PI straight then your screen settings will affect your output" Would you care to elaborate? What is "PI renderer"?
What I did notice that when upgraded my monitors a while back there was a change in the output renders from PI as it was using the viewing screen settings for the final render
Whereas PI renderer renders in the background, not screenshots if this has been changed since then I don’t know as I still use the same monitors and haven’t had any problems since then
From my dim memory render out from Vegas as square pixels.
For PAL 16:9 that's be 1049x576.
Then you have to make the stage in PI the same dimensions.
Then you have to render out at the same dimensions.
What PI does is it renders frame by frame to the screen and captures that.
Here's the kicker. If you want 1920x1080 you need a 1920x1080 monitor or maybe bigger to allow for all the other stuff on the screen.
Like I said all a dim memory and I only played with it in 4:3 back then.
Here's the kicker. If you want 1920x1080 you need a 1920x1080 monitor
Not true. This is when you use PIrender. In fact it will automaticaly use PIrender if your proj is bigger than your screen. You can also force it to use PIrender by holding down CTL when you click the red "Save Output" button.
Grazie, start a new proj and make a quickie 1920x1080. Then call it into Vegas.
I have the same problem. It's your Firewall settings or anti-virus.
I was hoping the PI update would use 4 cores when working with a project, it still only uses only 1. However, when you render your final output it uses all cores which is great.
Grazie, start a new proj and make a quickie 1920x1080. Then call it into Vegas. Well, I have done that and I have pulled it into a 16x9 Vegas project. You didn't stipulate which Render Compressor, back out from Pi I should use. So, to keep it simple I opted for just 2 tests
A] Uncompressed
and
B] DV Video Encoder.
NB: The Vegas Project is setup for PAL Widescreen 16x9. So:-
A] Uncompressed
i) It comes into Vegas with Black Bars Left and Right. NB: These Bars are OUTSIDE of the Safe Areas, so maybe they WONT be a problem. What they DO infer is that the ratio is "off" already? Maybe?
ii) The quality of the Pi images brought in are without depth and look mono-tonal.
iii) I can access and apply the Alpha channel through the media's properties. It has a transparent BG.
B] DV Video Encoder
i) When I choose this, the AVI options allow me to configure. Choosing this I get to NTSC or PAL. Now, I have tried this several times, but I can not force "PAL" it reverts back to "NTSC". And yes in any of the "other" settings menus I have set 25fps. I can not see/understand why when being "asked" to make a choice, and I do, it reverts to NTSC. Moving on . . .
ii) I go ahead and render. It comes into Vegas as NTSC. This HAS to be because, although I can select PAL, it isn't "holding" that information?
iii) The actual "look" of the Particles is far far better than Uncompressed, however, I can not removed the Black BG. There is no Alpha Channel to be used? And yes, I have experimented with the Media Properties to attempt to "force" an Alpha - no change!
iv) While looking at the Properties for the Media, it IS 720x480, NTSC, using a PAR of 1.2121 (NTSC DV Widescreen) - BUT it is fitting perfectly into the PAL Widescreen project??
So, there you have Boyz n Gurlz - and to recap:
EITHER I have a transparent BG with less than usable Pi particles OR I have an imported NTSC Pi render that has great particles but no Alpha.
When I say GREAT particles in this DV-Render NTSC format, I mean it. They have depth - uncompressed doesn't; they have grading of colour density - uncompressed doesn't; wispy and indeterminate edges(as they should do!) - uncompressed doesn't. You get the picture?
Check my last post above.
I believe you might solve this by making the stage the same size as what you want to render to. I know others are saying this is not so but I'd really like someone to get it to render to say 1049x576 i.e. PAL 16:9 sq pixs.
Just run this from 2 different sources and let’s see
1. In your graphics editor make a image panel 16x9 save as image bmp “source 1”
2. Call this in PI set stage same as BG
3. Render some particles out AVI uncompressed, bomb out back, save with alpha, remove black option, “source 2”
Fire up Vegas
1. Drop in your graphics image track 1
2. Drop in rendered PI clip
Are the 2 sources squaring up they should if your PAR is identical for both?
if this is ok then the issue is from Vegas “ source 3” to PI
On the Alpha channel issue change your alpha channel on clip in Vegas to premultiplied and premulti dirty they tend to have more feel than straight
From PI.
Obviously Vegas can render 1049x576 :)
I've rendered from Vegas at that into AE, Bryce and PS. Vegas works fine.
And no, I wasn't asking if you could do it. I was asking if anyone else has actually gotten it to work using the PI renderer. I KNOW you can't get it to work.
I'll try again.
The problem seems to be in PI. It uses a "stage" or some such work area. Last time I used it years I now remember I had to make that stage the same size as what I was rendering to. If you want 16:9 PAL it's going to have to be what Vegas wants which is 1049x576. That said I never did any work in PI at 16:9 but even at 4:3 I could not get it's rendered output to line up in Vegas unless I set the stage thing to match.