Ever got confused by Computer ("PC") and Studio ("TV") levels etc. e.g. why contrast and light levels seem to change unexpectedly at times? The basic idea of color spaces is not too complex but what exactly happens with practical things like DV files, codecs and how tools like Vegas (and others) handle them? How should the Vegas Video Scopes be interpreted in this regard? How accurate are they?
To investigate these issues experimentally, I have made a test pattern. I hope to share the experimental results in a future posting, but before I start, please can anyone confirm or deny that I have made the test pattern correctly? I can make the (small, simple) project file available if you are interested.
The test pattern is intended to consist of horizontal stripes of:
PC-White (RGB=255,255,255)
TV-White (RGB=235,235,235)
PC-Ramp (RGB linear from 0,0,0 to 255,255,255)
TV-Ramp (RGB from 16,16,16 to 235,235,235)
TV-Black (RGB 16,16,16)
PC-Black (RGB 0,0,0)
These stripes have been produced, respectively, as follows. Please, is the method correct or have I made any mistake?
The PC- Black and the White stripes are made from Solid Color media generators, set to RGB 0,0,0 and RGB 255,255,255 respectively. The TV- equivalents are made by applying the levels effect, with input start=0, input end=1, output start=16/255=0.063 and output end=235/255=0.92, gamma=1.
The TV-Ramp stripe is made from the Ramp sony test pattern. I understand that this pattern is broadcast-legal, hence ranges from 16 to 235. The PC- equivalent stripe is a copy of this but with a Levels effect where input start=16/235=0.063, input end=235/255=0.92, output start=0, output end=1, gamma=1.
These patterns are arranged into directly comparable horizontal stripes by virtue of the Track Motion and Pan/Crop transforms. In the case of the Ramps, the Pan/Crop is used to cover only the actual Ramp, not the black border.
Please, is this a correct implementation of the intended test pattern as I described it at the beginning?
Many thanks,
To investigate these issues experimentally, I have made a test pattern. I hope to share the experimental results in a future posting, but before I start, please can anyone confirm or deny that I have made the test pattern correctly? I can make the (small, simple) project file available if you are interested.
The test pattern is intended to consist of horizontal stripes of:
PC-White (RGB=255,255,255)
TV-White (RGB=235,235,235)
PC-Ramp (RGB linear from 0,0,0 to 255,255,255)
TV-Ramp (RGB from 16,16,16 to 235,235,235)
TV-Black (RGB 16,16,16)
PC-Black (RGB 0,0,0)
These stripes have been produced, respectively, as follows. Please, is the method correct or have I made any mistake?
The PC- Black and the White stripes are made from Solid Color media generators, set to RGB 0,0,0 and RGB 255,255,255 respectively. The TV- equivalents are made by applying the levels effect, with input start=0, input end=1, output start=16/255=0.063 and output end=235/255=0.92, gamma=1.
The TV-Ramp stripe is made from the Ramp sony test pattern. I understand that this pattern is broadcast-legal, hence ranges from 16 to 235. The PC- equivalent stripe is a copy of this but with a Levels effect where input start=16/235=0.063, input end=235/255=0.92, output start=0, output end=1, gamma=1.
These patterns are arranged into directly comparable horizontal stripes by virtue of the Track Motion and Pan/Crop transforms. In the case of the Ramps, the Pan/Crop is used to cover only the actual Ramp, not the black border.
Please, is this a correct implementation of the intended test pattern as I described it at the beginning?
Many thanks,