Perfect Circle with Bezier Mask - Here's how!

FrigidNDEditing wrote on 2/18/2006, 6:09 PM
Pretty simple really - I use bezier masks because I *think* they take less render time than cookie cutter effects.

Step 1:
- once in the bezier masking tool window within the P/C button - create a diamond (or square, but diamonds just made more sense to me).

Step 2:
- Make each side the same length (easiest way to do this is to select each point individually and then hold down the shift button while using the arrow keys to snap it to the appropriate grid point opposite its counterpart on the other side of your axis.

Step 3:
- Select all the points of you diamond (square) and then take the creation tool and click on one of the 4 points (will only apply this action to the ones selected, if one was not selected you will then need to click on it separately). this will round the points but you're not finished yet.

Step 4:
- Now individually select each point and move it in towards the center (usually about 2 (Shift+arrow key) movements in. You should now have a perfect circle.

The amount of movement is dependant on what you have your "grid spacing" set to. Mine was set to 64 (highest it can go I think).

Hope this helps some folks out there.

Dave

Comments

johnmeyer wrote on 2/18/2006, 6:19 PM
I'm about to have to use masking for the first time (at least for serious purposes) to blur people's faces. Lots of posts on this, I realize, but being able to get the mask reasonably round will be helpful. Thanks!
jetdv wrote on 2/18/2006, 6:30 PM
If you want "perfectly round", what's the advantage of this over using the "circle" option in the Cookie Cutter?
johnmeyer wrote on 2/18/2006, 7:28 PM
what's the advantage of this over using the "circle" option in the Cookie Cutter?

I haven't done it yet, but I suspect that it provides a good starting point.
FrigidNDEditing wrote on 2/18/2006, 9:44 PM
I think it renders faster - not certain though.

Dave
Grazie wrote on 2/19/2006, 1:02 AM
If I want fast reliable shapes it has to be Cookie Cutter. Fast/slow renders? Well, I'd kinda got used to using render time to "think" of my next idea/brain time option. OTOH if it DOES render faster then you could be onto something, meaning, you should inform Sony.

Grazie