Comments

Spot|DSE wrote on 10/18/2004, 10:57 PM
873x480 if working with Photoshop 7 or older. Photoshop CS has compensation for non-square pixels, so you can create at 960. (Assuming NTSC)
JHendrix wrote on 10/19/2004, 2:00 AM
i thought hd 16:9 was square pixils????
farss wrote on 10/19/2004, 4:13 AM
Very much not so, even less square than 4:3.
Best way to always check these things, open Vegas project, set properties to match whichever format your working in, make certain preview has 'Simulate Device Aspect" on and note the frame size. This is the size to use for square pixels as in PS (except for CS if you use non square pixels).
Never failed me.
Bob.
JHendrix wrote on 10/19/2004, 3:43 PM
why when you choose HD 720-30p (1280x720, 29.970 fps) in VV the pixil aspect says square?



"(except for CS if you use non square pixels)." What do you do in CS?
Former user wrote on 10/19/2004, 5:14 PM
In Standard definition widescreen, they may not be square, but in High Definition widescreen, I believe they are square.

If you set your properties for HD 720, 30 P there is no change in the simulate aspect.

Dave T2
bowman01 wrote on 10/21/2004, 11:57 PM
In Photoshop CS, the new image dialog box has presets. An easy way to setup a widescreen image. Using the preset also will enable pixel aspect preview if different.