Please explain the basics...

jdeas wrote on 11/19/2001, 5:06 PM
Hey guys, i'm a moron when it comes to this so please bear with me. I do all my recording with a roland vs840 ex and am looking to move all my recording to pc instead... so how does vegas audio work? ie, how do i mic drums or a guitar amp and have the sound go into my computer? how do i record things on separate tracks? also, what are the differences between vegas audio, cakewalk home studio ($129) and pro tools digi 001 ($995)? pro tools looks awesome to me... but i don't really understand how vegas audio and cakewalk work... do you need an external mixer? i'm very confused and don't know the first thing about pc based multitrackers... please help!

Comments

capnjosh wrote on 11/20/2001, 3:42 PM
As I understand, you basically just need to get a couple of sound cards for you PC and route each of them into their respective track in Vegas. From there, you just need to record. Regarding an external mixer, I'm quite sure you can do without.
My partner and I are just starting to set up audio recording capabilities- more like a small studio- and we plan on using Vegas. We've done some audio recording with it in the past, mostly sampling and modifying sound effects and voice-overs, but we consider the ease with which we can do seemingly anything with Vegas to be reassuring.
I have not worked much with audio recording software packages, but from the little I have, I can say with the utmost confidence that Vegas far outweighs anything out there with its ease-of-use.
If you learn more about audio recording with Vegas, I'd like to know what you find.
Good luck.
Spot|DSE wrote on 11/20/2001, 11:06 PM
I love these...=)
Vegas is intuitively easy to learn, especially for those not yet initiated into the world of hard disk recording or non-linear systems.
Vegas is the most powerful editor out there bar none, with very few excepting features. If it had surround, DTS or THX, and a few other little giggles, it would have absolutely no competition.
You don't need an external mixer at all, Vegas is capable of delivering all the automation you need. The reverbs, compressors, etc are decent, but not up to world class par. You need to get 3rd party plugs if you want to have those quality level sounds. That being said, did I mention that I've won a Grammy and an Emmy using Vegas 1.0 and 2.0, and earned top ratings at Sundance Film Festival and other similar festivals, again using Vegas? And just completed a 1 hour PBS documentary using Vegas for both the audio (18 tracks) and video? (up to 25 video tracks in some spots)
ProTools looks impressive to those who don't know what all it does, can't do, etc. Vegas is nowhere near as sexy looking, but actually is more stable, does more, and costs a little less.
You need either a couple of compatible sound cards (worst way/poorest sound way to go) or a solid multichannel DAC (digital audio converter) like a device from Echo, Midiman, Frontier, etc.
Use Vegas under XP or Win2K to take advantage of WDM drivers for nearly zero latency, depending on the speed of your machine. Get the fastest machine you can if you are really serious about audio. I use 4 dual processor systems, the slowest being 1 gig with 1 gig of RAMBUS. I also have dual AMD systems with a gig of DDR Registered.
Get fast harddrives, preferably SCSIUW/LVD. Yeah, you can do audio on IDE/ATA100 drives, but SCSIUW is still the best for throughput. Costs more, but is worth it. If you are a closet warrior/weekend musician, then you'll probably be fine with the 7200 spin IDE/ATA100 drives. Be sure DMA is enabled.
Have a minimum of 2 hard drives, one for the application and OS, and at least one for the audio to live on. 2 40 gig drives are better than 1 80 gig drive. Have a good mic preamp. Use a good mic.
With a good DAC, a good pre, a good mic, the only variables become talent and the room noise. Beef up the talent, chill out the room noise/bounce, and you've got yourself a world class studio.
BTW, during the Beta phase of 3.0, I was able to create over 100 tracks of audio, full length, 4 minutes long with no glitching, and was able to apply 4 plugin effects on several of the channels before I started to choke the system. It's rare that anyone would have that many channels open at one time. Comps are usually done before such a large morass of audio gets the chance to grow.
The other thing that's really great about NLE's, is that you can save many, many mixes, so you can recall every thing you ever did on a project. I LOVE that. The media is not affected by anything you do in Vegas, as Vegas is non-destructive, so you can have very small project files all pointing to the same media. In other words, the killer mix you had late last night, versus the one that the bass player made this morning? Do a 'save as' and store it, you can ALWAYS call it back....Handy for pleasing several people, comparing mixes, etc. In fact, many times I've had 2 versions of the same project open, and bounced back and forth between then to see what I like better.
Go for it!
Spot|DSE wrote on 11/21/2001, 12:21 AM
In just going back and re-reading your question, I should have also explained that the drums, guitars, etc are mic'd just as you would do in any traditional recording situation. The mic's still plug into cables, cables into preamps (which used to be only found in mixers) then the preamp plugs into your digital audio converter (DAC) which then places the recorded signal live into Vegas where you have meters, pans, volume, gain, just like you do in a traditional studio environ.