Plugin for signal generation?

PipelineAudio wrote on 7/25/2004, 2:02 PM
Is there a plugin that can generate sines and things ?

I know there are apps like sound forge that can do it, but I need a realtime plugin in DX or VST

I have been sidechaining sine waves to be opened by drums, and the other pain in the ass is the sidechaining itself. The DB thing has weird ass latencies and unpredictable responses.

Comments

Cold wrote on 7/26/2004, 9:21 PM
Sorry pipe, haven't found one, normally create a sine wave in soundforge then dump it in. If you find one please post it. Thanks,
Steve S.
Spheris wrote on 7/27/2004, 5:37 AM
search brainspawn, they have one that does sine, sweep and noise gen, it is a dx plugin so you can actually use it vs the crap ones for vst
PipelineAudio wrote on 7/27/2004, 12:06 PM
GREAT!!!! Ill try these today...

Ive also made some *.gogs of sines for drumagog if anyone wants, but theyre easy to make for youerself.

250ms 8khz filtered noise from soundforge with a 75ms linear fade out ( adds crack to snares)

150ms 50hz sine with a 50 ms fadeout ( can beef up a kick )

a whole series of 60, 70, 80, 90, 100 hz sines between 350ms and 750 ms for toms. As soon as I get around to it Im going to look up a frequency chart and try to make some that more closely match the fundamentals of tom notes that the drummers tune to.

Its weird how sometimes that added to the real drum can sound even more realistic *sometimes* even though its a single sample, than even 32 different drumagog samples can.
bgc wrote on 7/27/2004, 1:12 PM
Hi Pipe,
One trick that I do when using samples, or tones, when trying to match the fundamental of drums in Vegas is to use the simple CTRL-Drag edge of event functionality. This way I can align the sample to the original drum hit and then stretch the sample while NOT preserving pitch (i.e. change the frequency of the tone or sample) to match the original drum pitch. It's fast and simple and I don't need to keep around different note samples. So, for example, one tone fits all my needs.
B.
PipelineAudio wrote on 7/27/2004, 1:25 PM
you gonna do that across a couple hundred hits per drum? That should work great for finding the pitch though, then I could use that one and stick it into drumagog maybe.
bgc wrote on 7/27/2004, 3:33 PM
Yes, you could tune your samples that way and then trigger them. It's pretty easy and works great.