Pluraleyes

WestsideSteve wrote on 12/5/2016, 3:02 PM

I'm guessing this might be the wrong Forum so feel free to move this wherever it belongs. If anyone uses pluraleyes to a high degree are there any really basic and intuitive tutorials out there? I've been using it for a while but I'm doing something wrong. I have a two camera shoot and a Tascam dr-40 board mix. The show is about an hour long but it keeps tossing out my clips. The import has chopped each of the hour-long camera clips into three separate ones around 20 minutes each. For these I use two tracks each. For instance camera 1 clip 1 is on the first track camera One Clip two is on the second track camera 1 clip 3 is back on the first track so if there is any drift they won't be but it up against each other.

Same thing with tracks number 3 and 4 and Camera 2.

I've heard it will screw things up if I edit the clips with in Vegas. Is there any other way to end the clips before I import them into the Vegas project? Would it be helpful to cut the audio track into smaller pieces in sound Forge before I import them?

Thank you, and as I say move this if it needs to be moved.

WSS

Comments

Former user wrote on 12/5/2016, 3:12 PM

Can't help with the Plural Eyes, but if your video is being imported as separate clips rather than how you shot it, as one, then you are importing it incorrectly.

xberk wrote on 12/5/2016, 3:33 PM

I use Pluraleyes quite a bit in Vegas with great success. Love it. ..

What is your version of Vegas? And which version of Pluraleyes are you running?

 

 

Paul B .. PCI Express Video Card: EVGA VCX 10G-P5-3885-KL GeForce RTX 3080 XC3 ULTRA ,,  Intel Core i9-11900K Desktop Processor ,,  MSI Z590-A PRO Desktop Motherboard LGA-1200 ,, 64GB (2X32GB) XPG GAMMIX D45 DDR4 3200MHz 288-Pin SDRAM PC4-25600 Memory .. Seasonic Power Supply SSR-1000FX Focus Plus 1000W ,, Arctic Liquid Freezer II – 360MM .. Fractal Design case ,, Samsung Solid State Drive MZ-V8P1T0B/AM 980 PRO 1TB PCI Express 4 NVMe M.2 ,, Wundiws 10 .. Vegas Pro 19 Edit

xberk wrote on 12/5/2016, 3:43 PM

Here's something I'm working on with 3 cameras .. and 2 tracks recorded on H1 Zoom recorder. Everything syncs up in Plural eyes. The live tracks with each video track are muted on the timeline. The 2 bottom tracks are mixed. Cutting between cameras is not difficult -- but does take some practice.

Paul B .. PCI Express Video Card: EVGA VCX 10G-P5-3885-KL GeForce RTX 3080 XC3 ULTRA ,,  Intel Core i9-11900K Desktop Processor ,,  MSI Z590-A PRO Desktop Motherboard LGA-1200 ,, 64GB (2X32GB) XPG GAMMIX D45 DDR4 3200MHz 288-Pin SDRAM PC4-25600 Memory .. Seasonic Power Supply SSR-1000FX Focus Plus 1000W ,, Arctic Liquid Freezer II – 360MM .. Fractal Design case ,, Samsung Solid State Drive MZ-V8P1T0B/AM 980 PRO 1TB PCI Express 4 NVMe M.2 ,, Wundiws 10 .. Vegas Pro 19 Edit

WestsideSteve wrote on 12/5/2016, 3:50 PM

Hi guys, thank you. Both my cameras are Sony HDR XR 150 anime version of pluraleyes is the newest 4.1 and this is my first project in Vegas Pro 14. I've started over with 14 I was having all the problems with Vegas Pro 13. Red giant support said not to edit anything in Vegas before I sync with pluraleyes.

I was wondering if things would sync better if I trimmed the audio track which is one hour long into five or ten minutes segments with a couple seconds of space between them so there would be less tendency to drift?

 

But I'm guessing I would have to do that before I import them into the project with soundforge or something.

 

Also when I import and open up the folder I have a big long list of clips. Not just one continuous clip it's not a big deal for me too change the name of each one and number them.

 

Thank you

xberk wrote on 12/5/2016, 3:57 PM

I wouldn't trim anything. Not video or audio. Vegas and Pluraleyes can handle. Camera one goes on Video Track one. Camera two on Video track two. Etc. Stack them on top of each other. Put the audio tracks below them, stacked also. Then run Pluraleyes. Should work. If you want to go slower, then Put up Camera One and all the audio tracks. Sync that. Then add the other cameras one by one.

Here's what a cut sections looks like for me with 3 cameras and two audio tracks all synced in PluralEyes.

Last changed by xberk on 12/5/2016, 3:59 PM, changed a total of 1 times.

Paul B .. PCI Express Video Card: EVGA VCX 10G-P5-3885-KL GeForce RTX 3080 XC3 ULTRA ,,  Intel Core i9-11900K Desktop Processor ,,  MSI Z590-A PRO Desktop Motherboard LGA-1200 ,, 64GB (2X32GB) XPG GAMMIX D45 DDR4 3200MHz 288-Pin SDRAM PC4-25600 Memory .. Seasonic Power Supply SSR-1000FX Focus Plus 1000W ,, Arctic Liquid Freezer II – 360MM .. Fractal Design case ,, Samsung Solid State Drive MZ-V8P1T0B/AM 980 PRO 1TB PCI Express 4 NVMe M.2 ,, Wundiws 10 .. Vegas Pro 19 Edit

WestsideSteve wrote on 12/5/2016, 4:27 PM

Hello X and thanks. That doesn't look dissimilar to mine I just started over in 14 didn't trim anything just put them in. I did stagger camera one and Camera two between tracks 1 2 3 and 4 because I have 3 approximately 20 minute clips for each camera. The problem is this time it worked pretty well but I still have like a some amount of millisecond lag between the audio track and the cameras. I can, I suppose, highlight the of the clip and nudge it until it syncs with the audio track. I don't know any other solution unless there's a magic one.

 

I will start another fresh project with the same media and put all of camera one on track one and all of camera to on track two and see what happens.

The versions I did in 13 were just all over the place for some reason, red giant support thanks it might be because I editeded something in Vegas before I synced.

Thanks again!

WSS

dxdy wrote on 12/5/2016, 5:03 PM

I also have a Tascam I use, a DR05. I find its clock is different than my Canon video cameras. On a 45 minute shoot, the Tascam gains less than a second, but you can hear it. I use Ctrl-drag to change its length and that seems to sync things up. I find a sync point at the beginning of the clip, and then ctrl-drag the end until I see a point at the end sync up. Plural Eyes doesn't like the different clocks.

WestsideSteve wrote on 12/5/2016, 5:25 PM

I wonder if I should find out the numbers for the digital cameras then open up the Tascam WAV file and see if I can match that up and save it in some forge?

 

WSS

ByronK wrote on 12/6/2016, 4:42 AM

After you sych w/ Plural Eyes you'll need to fine tune and nudge some of the audio and video clips to line them up.

Adding to dxdy's comment re: different clock rates, another thingI've found that helps to minize audio drift is to make sure all device audio sample rates are set to the highest that all the devices can record at. For instance my two DR40s, R09 and cameras all record audio at 48 kHz, 24 bit.

WestsideSteve wrote on 12/6/2016, 6:11 AM

I'm sure the dr-40 is set at 16 bit which I thought the Sony cameras recorded at. I will have to check to see if I might have saved the dr-40 track as MP3 after I squashed it.

I can always open it back up and sound Forge and save it as 48.

Thanks.

WSS

rraud wrote on 12/6/2016, 10:07 AM

Don'e how this effects PluralEyes but Vegas can run different sample rates on the same timeline w/o issue. 44.1 audio would be rendered to what ever the reder properties are set to. The MP3 format inherently adds about a frame of silence and the head and tail of a file. Don't know about PluralEyes. All cameras and audio recorders will drift over time w/o some sort of genlock The newer versions of PluralEyes can alegdly fix this too. I'm skeptcle. Even just lining up simple A/V it's usally off by a half -frame of more and needs to be tweaked

ByronK wrote on 12/6/2016, 5:03 PM

Imho, don't recommend recording in MP3. Better to record to the highest quality file format your gear can record at, then if needed render to mp3.

rraud, Being off by half frame is fine for me. I just need to synch the tracks so they don't look like kung-fu music videos. I'm sure the higher you get in the professional level the more sensitive timing becomes. (;

WestsideSteve wrote on 12/6/2016, 5:30 PM

Thanks Byron I'm hip sometimes when I'm mastering a tune, not a live one but one I've recorded in the studio, after I put on the effect I will save it as an MP3 so I can send it to people. I did check and this is a WAV file 44 I believe.

WSS