These tricks can be mixing tricks or just production trick or whatever.
here´s one that might be obvious..
For drum rolls and other uses (glitches) trim a sample to ,say, 32nd notes /open copy/ close Sf /back to vegas / drag out the sample and you have a roll !
If using one hits (single samples) for drum kits then open the media pool and replace samples with whatever and see what happens...works every time (great for cut up drumloops.
Here´s a nice one....play selected parts of your composition at half speed /record that and put it under the mix maybe using a hi-pass filter (works great for pads and such) obviously you could do this by dropping the pitch by -12 on a selected sample but this has more interesting results as you can solo a few track for this purpose and its faster.
As we dont have automated plugins for Vegas i often solo a few parts and just mess with a plugin (say a filter) on a buss while recording it back into Vegas.
For some groove while doing drum patterns i very often make a few copies a say a hi-hat and move the snap offest randomly by a few milliseconds and then use that as the sounds and they will not be nailed on the grid.
This one reminded me of a request i would like to make ....how about groove qauntising thats based on the snap (offset) ...something basic would do as beats tend to be a bit stiff when using the grid.
this could be complimented with quantise copying to other parts in the mix....i would certainly love a feature like that.
cant think of anything else at the moment :)
Cheers
Arnar
here´s one that might be obvious..
For drum rolls and other uses (glitches) trim a sample to ,say, 32nd notes /open copy/ close Sf /back to vegas / drag out the sample and you have a roll !
If using one hits (single samples) for drum kits then open the media pool and replace samples with whatever and see what happens...works every time (great for cut up drumloops.
Here´s a nice one....play selected parts of your composition at half speed /record that and put it under the mix maybe using a hi-pass filter (works great for pads and such) obviously you could do this by dropping the pitch by -12 on a selected sample but this has more interesting results as you can solo a few track for this purpose and its faster.
As we dont have automated plugins for Vegas i often solo a few parts and just mess with a plugin (say a filter) on a buss while recording it back into Vegas.
For some groove while doing drum patterns i very often make a few copies a say a hi-hat and move the snap offest randomly by a few milliseconds and then use that as the sounds and they will not be nailed on the grid.
This one reminded me of a request i would like to make ....how about groove qauntising thats based on the snap (offset) ...something basic would do as beats tend to be a bit stiff when using the grid.
this could be complimented with quantise copying to other parts in the mix....i would certainly love a feature like that.
cant think of anything else at the moment :)
Cheers
Arnar