Am I the only one that thinks it’s a pain that after you select a preset name or FX chain name, generated media name, or whatever and then go back into the dialog; the name reverts back to (Untitled)? This drives me nuts. (OK, I was nuts when I started, just ask my wife, but my mental stability, or lack there of, is no excuse! ;-) )
This is especially troublesome when you create your own presets and chains and you want to tweak them. You have to type the name all over again (and actually spell it the same way twice which is a challenge for some of us) when you should be able to just press the save icon and be done with it. And if you forget the name you gave it and you look in the dropdown list to look it up and select it by accident, it replaces all your tweaks (Ouch)! And quite the opposite is true. If I tweak and then don’t like it, all I have is multiple undo to get me out of trouble if I don’t remember what the original preset that I used was. It’s OK to revert to (Untitled) if I change the preset and don’t save it, but stock presets or ones that I save should retain thier name.
IHMO, this is an unfortunate User Interface Design flaw and should be fixed. What would it take to save the name along with the DirectX class id and then reselect that name from the drop down list? It’s a trivial amount of code and such a large payback to the end user. Please, please, please, consider fixing this. (perhaps even in a dot release 5.0b, 5.0c, etc.).
~jr
This is especially troublesome when you create your own presets and chains and you want to tweak them. You have to type the name all over again (and actually spell it the same way twice which is a challenge for some of us) when you should be able to just press the save icon and be done with it. And if you forget the name you gave it and you look in the dropdown list to look it up and select it by accident, it replaces all your tweaks (Ouch)! And quite the opposite is true. If I tweak and then don’t like it, all I have is multiple undo to get me out of trouble if I don’t remember what the original preset that I used was. It’s OK to revert to (Untitled) if I change the preset and don’t save it, but stock presets or ones that I save should retain thier name.
IHMO, this is an unfortunate User Interface Design flaw and should be fixed. What would it take to save the name along with the DirectX class id and then reselect that name from the drop down list? It’s a trivial amount of code and such a large payback to the end user. Please, please, please, consider fixing this. (perhaps even in a dot release 5.0b, 5.0c, etc.).
~jr