I've noticed that Preview Window on Vegas 5 has much more contrast than Preview Window on Vegas 6. I have the same source file on both and no plugins added either on the track or on the Video Outpout FX...it's just the same source file on both windows and it looks way more contrst in 5 than 6.
Is this usual or no?
That's weird, it keeps happening with all the clips i load up. Of course I dont see any difference when i preview on the client monitor, it looks the same from both 6 and 5...the difference is only visible on the preview window in vegas...strange!
Anyone else that tried that test?
I run 2 monitors (1 DVI & 1VGA) and the DVI always looks more contrasty w/bolder colors and a lot better looking. Although the preview on an external monitor is the same... the 2 monitors definitely show different.
As far as a fix... I don't know, but I'd suggest using an external monitor so you know exactly what you've got.
I run 2 Planar (LCD) on DVI and on VGA, it happens on both monitors with everything i load on...looks like I have always viewed my projects with more contrast looking on the internal of Vegas 5, now Vegas 6 looks more close to what i have originally shot...as i said on the external monitor both 6 and 5 preview the same thing...
It looks to me that there is a difference betw the two internal preview windows on how they handle contrast, as if i applied contarst effect...very tricky!
When you say "contrast" do you actually mean "sharp"? Sometimes fuzzy, furry and soft can apear as less contrast. I ask this 'cos I "relax" the inernal Preview window to get more pin sharpness ! Yeah? If this IS the case, then maybe your V5 has its internal Preview window "relaxed".
Ok, what do I mean by relaxed? Well, if you undock the internal Preview window and have it floating on screen, then double click its Windows upper border bar - just above the internal Preview window Toolbar, you may very well observe the whole internal Preview window relax and "spring" into its default Preview size. This in turn produces "sharper" views within the internal Preview window, leading to a more "contrasty" view. This is then carried into the EXTERNAL preview and, when activated, the 2nd monitor.
I showed this to a chap here, in the UK, who was using HD clips and was staggered at the "better" preview he got! He was going bonkers trying to understand WHY his HD footage sample were so .. er . . mediocre? Took this sad ole SD-er to point out the error of his ways - and no mistake! ! ! Was I smug? Moi? . . what do you think good reader?
Liam, I've been banging on about this for .. ooooh about 2 years now? If it is this then it is a fundamental issue we a need to grasp and employ - now I do it as a matter of course.
"Is this merely related to the preview quality setting?????? Now I don't know what you mean! ! ! Blunty put, it has NOTHING to do with the quality setting. It has to do with how the actual inernal Preview Window is "sized". Look, I aint no programmer - but my "guess" is that the pc is trying to create a screen view - AN ALL SCREEN VIEW - every frame of the picture. If the default size is not activated then there is a lot of spurious artifacts that need to math-ed out - yeah? BUT when I do have the internal Preview window at its default, I can get awfully good/excellent Preview quality. This in turn carries over to my ExtMon PAL JVC monitor. NOW the BIG boon here is that I can run in this defay=ult size - at preview qualoity - and get my 25fps (PAL here) getting rock solid with compo work. This is a good thing!
NOW! It would be really neat if the SIZE of internal Preview window didn't affect the quality of the internal Preview and thence onto the other previews . . but IMHO it does. And I think this giocve a lot of us a real PITA - when it can be counted by executing this default size . . but what do I know? As I say I aint no programmer . .. what I would LIKE to have available is a down-sized internal Preview window - saves real estate - and that it wouldn't "afect" the quality of the previews - yeah? Undertand what I'm saying?
All this I discovered from pains taking cklicking on and off the Windows bar . . Liam? Do a reality check for me? And try it too? Please?
. .and the other thing I failed to mention is that once I've got internal Preview window at its default size, I think, "Hmm, all I need to d is re-dock it and I'll maintain the quality of the Preview?" . . well .. good folks and here is the kicker! It doesn't. It doesn't retain the quality. Look, I can default to its BIG size or doing it again, default to its smaller size. That's it! Once I got its smaller default is created I can then attempt to re-dock. Have a go .. . hours of fun and amusment!
My question "is this merely a preview quality issue" refers to the issue that the original poster brought up... and not necessarily to what you are referring to. So no need to get yer nickers in a twist mate.
What you are describing however is also a preview quality issue.
If you set the quality to Preview-Auto... then it will size the preview window automatically to the size you have set it to be. If you do Preview Full it will be in preview mode (slightly lower res) but it will be the full size.
These settings impact the resolution you see on the secondary preview.
Grazie I'm not saying that what you are seeing is not valid... just that that your idea has made me think that MGRIP's problem may simply be to do with the preview quality setting.
Onto your points...I can see why the "preview quality auto" does change the quality based upon the size of the window... as when it is smaller... there is no point in it maintaining the resolution any higher than what the size of the window is set to. This was not an issue before the secondary preview came along. Now... the size of the preview window does impact the quality displayed full-screen on the secondary preview screen.
Ah, I see Liam .. "This was not an issue before the secondary preview came along. Now... the size of the preview window does impact the quality displayed full-screen on the secondary preview screen. "
. .. I beg to differ . .I think the size of the internal Preview window also effects V5 and V4? Try it out? Please? And yes, 2nd Monitor wasn't an option in previous versions of Vegas.
Oh dear.... I don;t think I'm making myself all that clear really. Of course the size of the preview window effects the quality of what you see in the preview window (I was never saying that it didn't). Let me try to explain this a little clearer.
I'm not saying that vegas on Auto does not have to do something with the resolution when you set the size of the preview window to below the pixel dimensions of the project, What would you expect Vegas to do?????
However I am saying that this feature didn't IMPACT us in any measureable way until the secondary display came along.
When you set the dimensions of the preview window to a size (in pixels) below the project size the preview window WILL be lower pixel dimensions than the project (Vegas cannot invent extra pixels... as your display does not have extra pixels available). Therefore Vegas HAS to do something to allow us to see the project squished into a smaller area than the project actually demands. Do you get what I mean Grazie?
The reason this now affects us with the secondary display is the resolution displayed on the secondary display IS also tied to the pixel dimensions of the preview widow. Do you get what I mean Grazie?
For this reason when I am using the secondary display I pretty much always run the preview window in FULL - never on Auto.
Yes. There are color profiles assigned in Vegas 6 for the external monitor IF you have the secondary monitor display assigned. Otherwise, the profiles are not used.