Does anyone know whether anyone has written an auditing script for Vegas?
One of the few problems with Vegas -- and it can be nasty -- is that it is very easy to accidentally "bump" an event's opacity level or sound level, or move a track level control from 100%. I suspect many reports of long rendering time (possibly including some of those reported in the press), come from making such a mistake, thereby forcing Vegas to needlessly re-render certain events or tracks.
The script I envision would walk through every event, and report back, perhaps via a text file, on any event that has a visibly non-obvious ("hidden") setting that will force that event to be re-rendered. It would also do the same for each track. A user could run this script immediately prior to rendering in order to spot such mistakes and fix them.
One of the few problems with Vegas -- and it can be nasty -- is that it is very easy to accidentally "bump" an event's opacity level or sound level, or move a track level control from 100%. I suspect many reports of long rendering time (possibly including some of those reported in the press), come from making such a mistake, thereby forcing Vegas to needlessly re-render certain events or tracks.
The script I envision would walk through every event, and report back, perhaps via a text file, on any event that has a visibly non-obvious ("hidden") setting that will force that event to be re-rendered. It would also do the same for each track. A user could run this script immediately prior to rendering in order to spot such mistakes and fix them.