I'm using Vegas Audio 2.0d
I'm a little unclear about punching in and out. The manual is a little unclear. I would like to highlight the bad 
section of the event and have the musician play (and monitor) the existing track up to the bad section where 
Vegas will overlay in the new section and stop recording at the punch out spot. I think it's doing it but not sure if 
what I'm seeing is actually happening. It doesn't sound right.
Any ideas?
Thanks - Rick