I recorded some high-quality video with the Red 4k camera. I downsampled the raw file to 1920x1080 still frames, did some CC in Photoshop, and exported the stills as JPEG, Quality 11. I imported into Vegas 8b. I rendered out 1080p 30 fps video as MPEG2 and also AVC (H.264) both at 50 Mbps (megabits per sec) and I played both files on my PS3 connected via HDMI to my flatpanel HDTV.
I've always assumed that H.264 is better than MPEG2 for any given bitrate, but I found the opposite here. In the regions with high detail, both files look ok, but in the background where there is a smooth gray region, the H.264 shows distinct blocky artifacts. The MPEG2 does not show these artifacts. I did have the "deblocking" filter checked for the AVC encode. Have other people found this also?
Note: I tried loading the rendered H.264 and MPEG2 versions back into Vegas and compared with the original. The largest difference seems to be that the H.264 version is clamping to 16...235 while the MPEG2 is retaining the full 0...255 of the original (not sure if that happens on import or export). In any case the blocky artifacts do not appear, so that issue may relate to the implementation of H.264 decoding in the PS3.
I've always assumed that H.264 is better than MPEG2 for any given bitrate, but I found the opposite here. In the regions with high detail, both files look ok, but in the background where there is a smooth gray region, the H.264 shows distinct blocky artifacts. The MPEG2 does not show these artifacts. I did have the "deblocking" filter checked for the AVC encode. Have other people found this also?
Note: I tried loading the rendered H.264 and MPEG2 versions back into Vegas and compared with the original. The largest difference seems to be that the H.264 version is clamping to 16...235 while the MPEG2 is retaining the full 0...255 of the original (not sure if that happens on import or export). In any case the blocky artifacts do not appear, so that issue may relate to the implementation of H.264 decoding in the PS3.