All,
Been a Vegas user for a few years now and shockingly - I just now am finally exploring the use of the product for my voiceover business. Up to this point - my VO workflow has been very "old school"...see - I come from the days when analog tape needed to be spliced and hacked - so to get up to speed fast - I adopted the same sort of hacker workflow within the digital realm.
Let's say I have 4 spots to voice - Currently I record all the scripts in one pass into WaveLab...save the session as one big file and then simply highlight and drag each rough spot from this file onto the Wavelab workspace - effectively creating a new file that I can hack and splice however I want. I have gotten very good at this but it can be very tedious since deletes are permanent...I cannot move events around...cannot slip-edit...all kinds of good things that can be done in Vegas
So - can anyone offer some insight or tips into their VO editing workflow? I have started messing around but I am finding it to be a VERY different world moving events around in Vegas vs working with one single file and trimming/cutting it until it's just right.
Here's what I do so far:
1. Record all scripts to a single mono track in Vegas.
2. Open the resulting large session file in the Trimmer.
3. Identify the "keeper" bits of each spot within the Trimmer and highlight/drag these bits to the project timeline (new track).
4. LIne up/split/slip-edit these event bits together to form the final spot.
5. Do the same with any other spots
5. Create a region for each assembled spot
6. Use a script to render the finished spots to MP3 for transport.
Sound reasonable? Anything I am missing. Anything I could do to further speed up the process?
Also - regarding region creation (AKA: Time Selection) in the Project timeline - is there a key command or trick to creating very precise regions? I know about the "double click on a single event to create a time selection" but how can I quickly make a very precise time selection from a sequence that contains - say 5 small keeper events strung together to form the final spot? There is no "glue" command to take these 5 bits and create one big event. I know I can simply drag over the ruler to create a time selection that will encompass the 5 little event bits but this is never really precise...any thoughts on this?
I appreciate the insight.
Cheers,
VP
Been a Vegas user for a few years now and shockingly - I just now am finally exploring the use of the product for my voiceover business. Up to this point - my VO workflow has been very "old school"...see - I come from the days when analog tape needed to be spliced and hacked - so to get up to speed fast - I adopted the same sort of hacker workflow within the digital realm.
Let's say I have 4 spots to voice - Currently I record all the scripts in one pass into WaveLab...save the session as one big file and then simply highlight and drag each rough spot from this file onto the Wavelab workspace - effectively creating a new file that I can hack and splice however I want. I have gotten very good at this but it can be very tedious since deletes are permanent...I cannot move events around...cannot slip-edit...all kinds of good things that can be done in Vegas
So - can anyone offer some insight or tips into their VO editing workflow? I have started messing around but I am finding it to be a VERY different world moving events around in Vegas vs working with one single file and trimming/cutting it until it's just right.
Here's what I do so far:
1. Record all scripts to a single mono track in Vegas.
2. Open the resulting large session file in the Trimmer.
3. Identify the "keeper" bits of each spot within the Trimmer and highlight/drag these bits to the project timeline (new track).
4. LIne up/split/slip-edit these event bits together to form the final spot.
5. Do the same with any other spots
5. Create a region for each assembled spot
6. Use a script to render the finished spots to MP3 for transport.
Sound reasonable? Anything I am missing. Anything I could do to further speed up the process?
Also - regarding region creation (AKA: Time Selection) in the Project timeline - is there a key command or trick to creating very precise regions? I know about the "double click on a single event to create a time selection" but how can I quickly make a very precise time selection from a sequence that contains - say 5 small keeper events strung together to form the final spot? There is no "glue" command to take these 5 bits and create one big event. I know I can simply drag over the ruler to create a time selection that will encompass the 5 little event bits but this is never really precise...any thoughts on this?
I appreciate the insight.
Cheers,
VP