Re-Disappointed

Blastrio wrote on 8/27/2018, 6:08 PM

Been playing with v16 for about an hour, here are some bugs:

·         Unable to move the little cross with the mouse in the preview window for BCC Lights

·         Searching for an effect by name still takes forever. Vegas freezes for about 30 seconds. Although that has been the case for me since v12 or 13, on different computers with different Windows versions.

·         Where Are the ProDad Effects?

·         Tracking in the Bezier Masking effect doesn’t work when you try to track more than one mask. The first mask tracks well, the subsequent masks just doesn’t track at all. Also, not a bug, but no ability to track backwards?

·         Random crashes. Can’t really say why, because they’re just random. But basically, I can’t work for more than 10 minutes without a crash.

Just a little rant to end this post: I upgraded to 15 recently because of the offer to get 16 for free, and the promise of stabilization and motion tracking, which are two features I've been waiting for for a long time. I switched to Premiere a few years ago due to the frustration of Vegas not having those features, which are basic features in 2018 (even consumer apps have them) . Now I'm trying to ditch Premiere due to frustration regarding the subscription model. Here's my question: Why does Vegas always releases half baked new features? The Picture in Picture plugin doesn't have the ability to scale the X and Y axis independently. And by the way, it shouldn't be an effect, it should be incorporated into the clip itself. The crop plugin has no way to restrict movement to the X and Y axis. There’s no way Vegas can compete with the likes of Premiere, Final Cut, Resolve and so on, if they keep releasing versions like this with features that feel like an afterthought. And they definitely need to test it thoroughly before releasing it. I wasn’t expecting much, knowing Vegas’s reputation, but I a t least was expecting it to be usable. Guess I’ll need to wait for the next update. End of rant.

Comments

fr0sty wrote on 8/27/2018, 7:11 PM

Davinci Resolve has the might of a hardware manufacturer trying to sell their products with it, so they are able to pour in much bigger budgets into its development. Even with all of that, the interface sucks and it crashes often, in addition to it having high requirements as far as hardware goes for it to even work. My GTX 970 GPU, for instance, is inadequate, whereas I can do the exact same effects in Vegas without problems.

There are a lot more annoyances with premiere than its subscription model, such as its fake HDR implementation, no 10 bit previews, the encoder screwing up levels on export, and it also has a bad interface. At least it is stable for the most part. Since they force that subscription, they too can afford to put more into it.

Vegas is developed by a pretty small team in comparison. They have taken 20 year old software that had been left to die and are trying to breathe new life into it. Much of why these features seem so half baked is because they are spending a lot of time at this point solidifying the code so that it doesn't crash all the time (which I am not having anywhere near as bad of an experience with 16 as you describe, I've only been able to make it crash one time). The UI gripes you mention, those other NLEs have tons of them as well... Vegas UI is why so many of us stick with it through all of the bugs we've dealt with over the years.

Picture in picture is incorporated into track motion, which does give you the ability to scale X and Y independently. The effect is just another way to do that same thing. As for Crop and PIP plugin, I do agree that it could use independent XY adjustment.

I agree the tracking tool still needs some work, but a workaround in the mean time would be to duplicate the track and then mask the duplicate to get additional masks.

Which prodad effects do you speak of?

As for testing... all I can say is I know for a fact that they do thoroughly test releases prior to you ever seeing them. No number of beta testers is going to prepare them for the wide variety of hardware configurations that Vegas supports (whereas aps like resolve, for instance, force you to buy their specialized hardware to do things like external preview), there are bound to be some bugs that pop up shortly after release. Best thing you can do is report them to Magix by filing a support ticket, so the developers can work with you to isolate the problem and hopefully can fix it in the first post-release update.

Last changed by fr0sty on 8/27/2018, 7:16 PM, changed a total of 3 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Former user wrote on 8/27/2018, 7:17 PM

There’s no way Vegas can compete with the likes of Premiere, Final Cut, Resolve and so on, if they keep releasing versions like this with features that feel like an afterthought. And they definitely need to test it thoroughly before releasing it. I wasn’t expecting much, knowing Vegas’s reputation, but I a t least was expecting it to be usable. Guess I’ll need to wait for the next update. End of rant.

I noticed a mod here who has been given preview releases of vegas to test in the past had not been given vp16. I thought no good could come from that change.

fr0sty wrote on 8/27/2018, 7:48 PM

There's a lot I wish I could say regarding all that, but I cannot. All I can say is either give them a chance or give up on them, complaining about it in the forums without even submitting a support ticket isn't going to help anyone fix anything.

winrockpost wrote on 8/27/2018, 7:49 PM

Well vegas 13 still solid as a rock for me....upgrade pricing is not bad...but would be more than likely good enough for me to buy just for the hell of it, if it was priced without the "free stuff" news flash ...that stuff it ain't free,,,,,just sayin

fr0sty wrote on 8/27/2018, 8:15 PM

13 is great, and if it does all you need, stick with it. If the new features will help your productivity, then I can say that 16 is my favorite version yet (14 being my least favorite), so give it a shot. I'm pretty sure there is a demo out there, or there likely will be if not, so be sure to try before you buy.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

zdogg wrote on 8/27/2018, 10:20 PM

I see a LOT of progress in this release, it may take a while for every bug to emerge. Story board is HUGE for certain workflows.

Like Frosty suggested, this is a well conceived program -- from an earlier era.

NOW, I really think this is what is happening.....Magix bought Vegas to utilize some of it's better features and or programming team know how --

and bring those into its more modern software, especially Video Pro X....and eventually THAT will be the flagship video offering from Magix, eclipsing Vegas.....( as if I knew anything about what I am talking about, but I looked recently at the new Video Pro X and that is the idea that struck me then as I noted its development, but again, above my pay grade.) Or those two programs/approaches will borrow from each other and eventually you'd have a maybe new product that would sort of reflect that kind of development.

One should consider the complexity of producing a program like Vegas, with all the hardware possibilities, integrating 3rd party software, so many codecs, new Windows versions, larger video formats, and so forth - stability and speed issues, as well as NEW features people demand.

Maybe dial back some of your expectations, learn workarounds,and do continue to lobby for those changes you'd want. But the carping isn't productive, IMHO. You really expected multiple masks to track on the same pass? You can't do that in Mocha, an extremely sophisticated and expensive dedicated planar tracking program. That is just unrealistic, I would say, computers just have their natural limitations -- It's not always the program, just btw.

Sounds like you really don't like much of anything out there. While I share your concerns about the program overall, you should learn to use it for what it CAN do, and does well, and be more patient otherwise, and find ancillary tools to bridge the gap..Yes, I know, we'd all want Vegas to be that amazing Swiss army knife that just does everything, including making your toast in the AM, but c'mon, it is still GOOD at what it does, and in time, maybe it will be astounding, let's see. Ver. 17 should really be the one that tells the tale here.

 

skyml wrote on 8/27/2018, 10:25 PM

It's good to hear honest comments. Vegas Pro 15 was a serious disappointment to me, never functioned correctly, customer support was the worst ever and after being a Vegas supporter since Sonic Foundry days, I had to give up completely on Vegas and moved to Resolve 15. I wasted hard cash on Vegas 15 for commercial work, have the Suite version, and the errors in the renders on VP15 caused me a job and a neg reviews. Oddly, Premier (which I hate) and Resolve 15 (which has now become my go to editor and is rock solid) work on my system without error. I was sad to leave Vegas behind, and pissed that I was refused a refund and lost hard cash testing VP15's failures. Magix failed miserably here. I keep my interest though and sadly see VP16 as another gimmick laden failure. Magix needs to make this right, fix their real problems, and offer solutions that actually work and are useful for a cost that is competitive and realistic to the current market. Oddly, the full version of Resolve does far more than Vegas Pro 16 for less than the cost of the upgrade to the Suite version and their free version is unbelievable. Adobe's renting scheme is a joke. Magix has lost it's edge and VP16 doesn't appear to bring it back.

zdogg wrote on 8/28/2018, 12:02 AM

It's good to hear honest comments. Vegas Pro 15 was a serious disappointment to me, never functioned correctly, customer support was the worst ever and after being a Vegas supporter since Sonic Foundry days, I had to give up completely on Vegas and moved to Resolve 15. I wasted hard cash on Vegas 15 for commercial work, have the Suite version, and the errors in the renders on VP15 caused me a job and a neg reviews. Oddly, Premier (which I hate) and Resolve 15 (which has now become my go to editor and is rock solid) work on my system without error. I was sad to leave Vegas behind, and pissed that I was refused a refund and lost hard cash testing VP15's failures. Magix failed miserably here. I keep my interest though and sadly see VP16 as another gimmick laden failure. Magix needs to make this right, fix their real problems, and offer solutions that actually work and are useful for a cost that is competitive and realistic to the current market. Oddly, the full version of Resolve does far more than Vegas Pro 16 for less than the cost of the upgrade to the Suite version and their free version is unbelievable. Adobe's renting scheme is a joke. Magix has lost it's edge and VP16 doesn't appear to bring it back.

I don't quite understand you guy.....Really, you're a pro??? I mean, I believe you, and it's ok to have high expectations, but there is reality as well. Well, if so, (u r pro) and you've been with Vegas this long, a couple hundred bucks a year is not breaking anyone's bank and that is what it costs, less really, to upgrade and keep current. If it is good at all, pro's will find a way to use it for this and perhaps not for that....Isn't that true??? I use Resolve, AE, Premiere, Photoshop, AND Vegas, it's not an either/or all the time, right (I mean, you've gotta know that already, not trying to talk dismissively here, but just saying c'mon, ).

Addendum to above, I never buy the "suite" or would not -- not normally speaking anyway -- because these third party things are the bane of Vegas and always have been, THAT might be legitimately where you'd have a beef, and/or why the low functionality, I NEVER trust that stuff, NEVER, and IF I use it, I expect bad things, so I prepare for that. Vegassaur and What's the other 3rd party John Rofrano Vasst, Excalibur Script based stuff, now those are gems. But New Blue and that fx stuff, NO. others might have zero problems, don't doubt that at all, but here it is a NO GO. I don't think it is the programs themselves, but the integration.

You came to this thread with an ax to grind, fair enough and at least you're honest, but don't expect for that to go unnoticed.

I am just a part time video "pro" - I do mostly music - and 15 really was a worthwhile investment....No joke. I never had errors on my renders - and sorry to hear about yours,- but I must say, I would really question if that is all the fault of Vegas, other pros here are not weeping these sort of tears...NOW< that said, it can, I suppose, be glitchy in a given set of circumstances, let's go with that, but don't - at that same time, not understand that other's are doing just fine.

The truth is, ALL of these programs push the computer, even the best most tweaked maxed out bleeding edge, to the wall, continuously, and it is just a balancing of resources at the end of the day, for EVERYONE. I am constantly amazed by how many are psychologically (Romantically?) pre-disposed to the idea that the next upgrade will be magic and that fundamental resources reality will just cease to be a factor....Bullocks!! Balderdash....

I have been on your side of the argument, so I am not saying you're full of it, because that IS your experience, but to rag on support (my support life with Magix, going back 16 years, has been marvelous, completely wonderful) is missing the mark, IMHO, and we are in a new era, a new "marriage" Vegas and Magix, so why not GIVE THE BENEFIT of the DOUBT, and be a little bit bigger about this and not so quick to be dismissive, and you ARE being exactly that here, my gawd, the program is one day old now, ver 16, that is.

fr0sty wrote on 8/28/2018, 1:25 AM

I can feel his pain, I too have lost clients to render bugs in 15, when I was on a tight deadline and it simply refused to render my Gh5 4K 10 bit footage. That said, they worked with me, the community worked with me, and I was able to find a workaround for the issue until magix was able to get the problem fixed, and they did it in a free update before 16 launched. 16 is giving me even more stability, so I'm giving them the benefit of the doubt, despite the thousands per year lost because of 15's bugs (it was an annual client). The progress I've seen made is really starting to impress me, especially with HDR, which has become another selling point for me.

Marco. wrote on 8/28/2018, 3:17 AM

"Unable to move the little cross with the mouse in the preview window for BCC Lights"

Known issue, already logged.

"Where Are the ProDad Effects?"

Re-install or copy from the VP15 folder.

"Tracking in the Bezier Masking effect doesn’t work when you try to track more than one mask."

Works fine here. Tracking (analyze) will always start from the current cursor position. So did you ensure to set the cusor back to start before starting the tracking?

dream wrote on 8/28/2018, 3:40 AM

looks like lot of bugs are there ,takes months for stable release ,i think i will wait , untill then i use vp15

Blastrio wrote on 8/28/2018, 5:46 AM

@zdogg

My expectations are that the app should work. Period. If you release new features, make sure that they work and that they're not half baked. That's what the few latest Vegas releases feel like. Half baked. I understand that software has bugs, but I've rarely seen apps this buggy upon release. I keep getting crashes with one single clip (about 10 seconds long) on the timeline. There's no way I'll trust this thing for a whole project. If they're a small team and can't test the app thoroughly, why not release a beta and let the users test it instead of charging them big bucks for something that's unusable?

I'm not tracking the masks on the same pass. I'm trying to track one after the other and it doesn't work. And yes, Mocha does track multiple masks on the same pass. Stabilization crashes the app every single time. Searching for a plugin freezes the app for like 30 seconds and it's always been like that since version whatever. The fact that they haven't fixed such a simple feature for years blows my mind.

I'm trying to like this thing again. I hate the Adobe subscription model but at least their apps work. And even if Premiere has some ridiculous limitations, the features it has work. Vegas' features should work too. Especially for the price they're charging

And by the way, not criticizing won't help the app get better. Reporting the bugs and having an opinion are two different things.

Blastrio wrote on 8/28/2018, 6:01 AM

@marco

I set the cursor to whatever position I need it to start tracking. It works for the first mask, not for the others. And why no ability to track backwards?

Marco. wrote on 8/28/2018, 6:20 AM

If I got you right you want to use several masks with only one tracking process. That's not possible at this time as it would need kind of master-tracking. It would be a usefull update.

Blastrio wrote on 8/28/2018, 6:24 AM

No. I'm trying to track one mask at a time. I track mask 1, let it finish, it works. Disable mask 1, enable mask 2, try to track mask 2, doesn't work.

Former user wrote on 8/28/2018, 6:30 AM

When I went to tracking school they taught us to mask the frame of highest detail and clarity. You then track forward and back from that frame, it's how you get the longest track. Are you sure you can't track backwards?

All of the non toy editors track backwards, be it Adobe Premiere, HitFilm Pro, DaVinci Resolve, Final Cut Pro, After Effects. Maybe you're overlooking something.

Blastrio wrote on 8/28/2018, 6:38 AM

That's exactly how you should track yes. Maybe I'm overlooking something. Like you say, all non toy editors let you track backwards. They also let you see the whole video clip, the moving mask as it tracks, they let you stop the tracking and re-position the tracker.

Former user wrote on 8/28/2018, 7:49 AM

@Blastrio

I made this video showing the operation of the motion track in more than one mask. I hope this video helps in something.

 

Former user wrote on 8/28/2018, 8:06 AM

Great video! I've been waiting to see the vegas tracking in action. Can it be used for compositing. For example. You mask a phone or TV screen, and insert a video on the screen & vegas tracks well enough for it to appear real?

Blastrio wrote on 8/28/2018, 9:06 AM

Thanks for the video. I see that you don't disable mask 1 before tracking mask 2. I thought that would re-track mask 1. I also see that you start tracking mask 2 from the beginning of the clip, is that a requirement? Wouldn't make any sense. Also, does anybody know where the Bezier is?

Marco. wrote on 8/28/2018, 9:21 AM

"I also see that you start tracking mask 2 from the beginning of the clip, is that a requirement?"

I think so. That's why I asked if you set your cursor back to start for the next tracking process.

"Also, does anybody know where the Bezier is?"

It's available after you set the type to "Curve".

Blastrio wrote on 8/28/2018, 9:23 AM

@bob-h

No it can't. Usually NLEs don't do that. You'll need a VFX app like Hitfilm or Fusion for that.

marc-s wrote on 8/28/2018, 9:43 AM

I think "half baked" hits the mark. This has been an ongoing frustration for me over many versions. They just don't seem to complete the work. Take for instance the many attempts at incorporating a functional titling feature that every other program seems to have yet Vegas has continually failed at.

And while I try to limit my praising of Resolve for obvious reasons some of what I read about it on these forums is just false. I have not upgraded my computer for a few years and Resolve is faster and more stable than Vegas on the same system (Note: I do use the paid version which runs certain types of footage like XAVC faster than the free version) Rendering is light years faster and the interface is actually quite brilliant once you wrap your head around it. But more important to me they are continually fixing bugs and always refining existing features. Vegas team could learn from that model.

I'll keep Vegas in the toolbox as it still has greatness but learned my lesson about early upgrades with 15. They never seem to get the stability right until just before the next version and long standing bugs just linger on and on and on...

zdogg wrote on 8/28/2018, 12:24 PM

@zdogg

 

I'm trying to like this thing again. I hate the Adobe subscription model but at least their apps work. And even if Premiere has some ridiculous limitations, the features it has work. Vegas' features should work too. Especially for the price they're charging

And by the way, not criticizing won't help the app get better. Reporting the bugs and having an opinion are two different things.

@Blastrio Fair enough, we've all known frustration with programs, Vegas not excluded there. So, cheers, and yes, let us do make criticisms that are pushing the devs. to more "spot on" crucial development and not "bells and whistles" (which are sometimes marketing dept. derived). I just would suggest that the Magix/Vegas team-up is auspicious, so let's give it a real chance...Cheers!!