Reducing or eleminating pixelation artifacts going A/D

theascen wrote on 5/29/2003, 1:41 PM
I have a analog Hi8 video camera being capturing with vegas through a belkin video/audio bus being plugged into an internal usb 2.0. I also have xp with 1gig and 256 ram with a separate 120 gig hd for video capturing.
With the available resources I now have, is there anyway to improve the signal before or after the digital conversion?
I understand that fire wire can be faster and I understand conversion from A to D causes the anomaly.
What can I do to the now captured digital video to washout the blocky algorithm in vegas without going crazy. Anyway other tweak to improve the signal before the digital conversion that I may not know about for the future?
I set the capture bandwidth to 7mbs the highest it will go...I may get 1 dropped frame every second which is fine because vegas drops a fraction of the frames anyway when rendering. I am just concerned about reducing or eliminating the pixelation before going DVD.

Comments

Chienworks wrote on 5/29/2003, 2:35 PM
I wasn't aware that Vegas dropped any frames while rendering.

I suspect your problem is with the Belkin unit. It's maximum bandwidth of 7mbps is pretty low for quality video. DV is about 30mbps and uncompressed video is about 150mbps or more. I'm assuming at 7mbps that the Belkin unit is either dropping the frame size, frame rate, and color depth to very low levels, or converting to MPEG on the fly. Either of these options will probably give you poor quality video. If you want better video then you'll probably need a better capture device.