Vegas is such great software...but I have to point out an area that has bugged me for years now..
Why is it that Vegas does not utilize Hyperthreading to speed up the rendering process?
Why doesn't Vegas take advantage of dual processors? We have "render farm" capability now but how many of us have several PCs or have the ability to use this process?
Will Vegas ever be able to take advantage of these technologies? Or is it's core code/program written in such a manner that it will never be able to do these things?
It seems that SONY should focus on utilizing dual processors and hyperthread technology to increase rendering efficiency.
I feel better now......
Why is it that Vegas does not utilize Hyperthreading to speed up the rendering process?
Why doesn't Vegas take advantage of dual processors? We have "render farm" capability now but how many of us have several PCs or have the ability to use this process?
Will Vegas ever be able to take advantage of these technologies? Or is it's core code/program written in such a manner that it will never be able to do these things?
It seems that SONY should focus on utilizing dual processors and hyperthread technology to increase rendering efficiency.
I feel better now......