Render in the same quality

marcel-vossen wrote on 6/28/2014, 3:30 AM
Hi there,

I have an MP4 file that is about 80 Mb with the following settings:

1920x1080
7192kbps
29 fps

I only added some audio to the file but the result is always very large when i choose the MP4 presets in vegas, I think it must have something to do with the bitrate.

My question is: can't i just render a project in EXACTLY the same settings as the original?

I tried to save a preset from the 'project settings' after I detected the original file settings , but I can't see it turning up in the list where I pick the 'output format'

Comments

videoITguy wrote on 6/28/2014, 8:06 AM
Dude, what you seek is a smart-render kind of output. But that is going to depend on whether that is allowed given your input source, which does not seem likely.
Former user wrote on 6/28/2014, 9:13 AM
You can render to the same settings as the original video, but first you need to know what those are. The best way is to use a program called Mediainfo. this will give you the compression and bitrate of the original video which you then create a template in Vegas with matching numbers.


BUT, it may not be the same Quality. Each time you render compressed video formats, there will be some loss in quality. The only way to avoid this is to use uncompressed which creates very large files. Larger than most people want to store.

Some formats can be rendered using Smart Render, which only re-renders the video that has changed, but just copies the data of parts that have not been altered. There are only a few formats that Vegas supports smartrender.
John_Cline wrote on 6/28/2014, 9:16 AM
Filesize is determined exclusively by the bitrate. Vegas bitrate is in bits per second instead of kilobits per second, therefore 7192 Kbps = 7,364,608 bits per second.

Use the Main Concept AVC encoder, choose the "Sony Tablet 1080p" preset, select "Customize Template", use Variable Bit Rate, set the maximum to 10,000,000 and the average to 7,364,608 and check the "Two-pass" box. Render away. It won't be exactly the same size as the original file, but it will be very close.

As DaveT2 pointed out, you will be re-encoding the original MP4 file and you will lose some video image quality. This is unavoidable when using only Vegas. Assuming that you have not modified the video or changed its length, there are ways to de-mux the file into separate audio and video streams using a piece of freeware called "tsMuxer", then create a new audio stream and then re-mux the file into a new MP4 using the original video stream and the new audio stream.

You can probably create a new AAC audio stream using Vegas by rendering using the Main Concept method above, but when you go to customize the render setting, deselect "Use Video" and it will just render the AAC audio stream. I don't really have the time at the moment to walk you through it step by step. It should be easy enough to figure out with the information I gave you.
marcel-vossen wrote on 6/30/2014, 10:24 AM
Thanks all,

I did it about the same way John Cline mentioned, that worked.

But I still wonder whats the use of being able to save a template preset in the settings for the project (after I matched the original media settings) if i can't use this template to render the project in???

Marcel
Former user wrote on 6/30/2014, 10:48 AM
Why can't you use the template to render?
Byron K wrote on 6/30/2014, 2:30 PM
If he's just making changes to the audio isn't there a way to just attach the audio to the existing video file w/ out rendering? Kind of like how DVD Architect does it?
videoITguy wrote on 6/30/2014, 3:36 PM
Yes, see John Cline's post above.
larry-peter wrote on 6/30/2014, 3:52 PM
@The Dude, the project template doesn't have options for bitrate (along with many user options you only get in the rendering templates). You CAN and should generally work in a project that matches your source footage settings, but Vegas only gives a small selection of formats that can be smart rendered. Double-compressing or remuxing are your only choices for most compressed sources.
marcel-vossen wrote on 7/8/2014, 9:24 AM
Thank you all very much!

Why can't they just agree on 1 standard for all video and audio footage for christ sake, that would make life a lot easier... :)
Chienworks wrote on 7/9/2014, 7:29 AM
*sigh* A common lament.

The problem is that a file optimized for hi-def theater playback will perform very badly streaming to a small mobile device, while a file optimized for the small mobile device will look very poor on a BluRay. A compression algorithm that creates excellent quality small files may be too complex to run in real time on a camcorder, while the algorithm that can run on the camcorder produces files too large to distribute.

And so on ...

And of course, each different company that creates a video format does so because they think their solution is better than the competition. Too bad we don't have another wave like Phillips with the Cassette tape, where they said "anyone may use our technology as long as any tapes and players you manufacture can be used with any other company's tapes and players."