Render Issues w/Vegas 6 to MPEG2

mliebergot wrote on 9/19/2005, 6:17 AM
I know this has been asked, amny times before here, but I was wondering if anyone has found a solution to this problem?
I have a Photo Montage that hangs on render in V6b, but renders fine in V5d.

I have a P4 3.4 Ghz. Hyperthreaded processor with 2GB of RAM

I get an unspecified error when I try to render a 15 minute Photo Montage with high res pics (I need them High Res) to MPEG2 with no audio selected (I am redering Video and Audio seperately to AC3.).

The video hangs at around 78% each time.

It's 5 layers:
Layer 1 titles for lower thirds with track motion
Layer 2: Transparent gradient with track motion and scaling
Layer 3: AVI's for titling and track motion drop shadows
Layer 4: AVI's with Photos (With Pan Crop on every picture)
Layer 5: Audio Track

Render using MPEG2 template with CBR (also tried VBR) video render set to BEST
No audio selected for render (Rendered seperately to AC3.)

Memory is set to 16mb in preferences, Hyperthreaded processor with threads set to 1, with show preview of video while rendering turned off.

I copied and pasted the project in Vegas 5d and set the project up with the same exact specs as the V6b project. The video renders fine in V5d, but not in V6b.

I could render to a new track, 2 seperate instances to AVI, and render to MPEG2.
But I would prefer a real solution, so I can render in 1 step and not 2 or 3.

I know this has been discussed at length here, but was wondering if Sony or anyone has found a solution to the problem yet?

Thank You,
Michael

Comments

JohnnyRoy wrote on 9/19/2005, 6:34 AM
I believe this is a bug that Sony has acknowledged. Hopefully it will be fixed in a future update. In the mean time, I had the same problem and I rendered smaller separate AVI files and then brought them back into a main project to then render to MPEG2. This was the only solution/workaround that I found.

~jr
mliebergot wrote on 9/19/2005, 6:39 AM
Thanks, that was what I was affraid of. It's bad enough that Vegas is slow rendering (it did get better in V6), but you if you can't rely on a good render without hanging up, it just makes your work and delivery time that much longer.
PLEASE Sony, get a fix to this problem next update, and not the next version (V7).

Michael
trock wrote on 9/19/2005, 7:07 AM
Frameserving out to a different encoder (e.g. to Procoder Express or TMPGEnc via debugmode's frameserver) has always solved any Vegas render freezes for me.

Tony
Jøran Toresen wrote on 9/19/2005, 7:54 AM
Dear Trock

Maybe you could make a small tutorial on how to frameserve out from (and in to) Vegas?

Joran

trock wrote on 9/19/2005, 4:06 PM
Sure, it's much easier than it sounds :)

After you've installed debugmode's frameserver for Vegas all you do is:

1) When rendering, choose Debugmode Frameserver as your rendering option and click "Save".
2. In the next screen choose your colorspace (I find RGB24 works well for Procoder or TMPGEnc encoders) and whether or not to include the audio in your file.
3. When you click "Next", debugmode writes a "signpost" .avi file (without taking up any hard disk space).

Then just open your encoder or other program and select the signpost .avi file you've just created and encode as usual.

I don't usually frameserve into Vegas but when I do (for any format that Vegas doesn't natively or comfortably import) I usually do it from VirtualDubMod which has its own frameserver built-in.

Tony
Jøran Toresen wrote on 9/19/2005, 4:24 PM
Tony

Once more: thank you so much for your clever advises!

Joran
mliebergot wrote on 9/19/2005, 7:21 PM
Thanks for the feedback all. I tried torender an AVI tonight to a seperate track (the entire montage, only 15 minutes worth.) and Vegas6 hung up again.
This time I was watching the render with the Task Manager open monitoring the memory usage, and what was reported happened, as the memory usage kept rising and Vegas6 never dumped the used memory.
I am rendering the montage from Vegas5 now...Sucks very much, as I hope a sloution is found for this sometime soon.
TimCooper wrote on 10/12/2005, 6:54 PM
Any resolution to this? I"m getting Low Memory Errrors when I render a simple 12 minute photo montage. A Gig of RAM with nothing running shouldn't be giving me that error, should it?
johnmeyer wrote on 10/12/2005, 8:59 PM
Fixed in Vegas 6.0c. Upgrade and the problem is gone.
TimCooper wrote on 10/13/2005, 6:37 PM
I'm still getting the errors in V6.0c. I'm down to rendering 30 second AVI bits, in a 13 minute montage.
johnmeyer wrote on 10/14/2005, 4:41 AM
Write to Sony tech support (through link at top of this page). If you can send them a test case, they'll look into it. They thought they had this nailed in 6.0c.