Render Multicam preview

jbierling wrote on 5/30/2009, 9:46 AM
Is there any way to render the multicam preview? As in the preview window that can simultaneously show every take? I'd like to render that view to a video that I can then give to others helping with the video so they can help with working with the video.

On a somewhat related note, is there any way to undo (delete) a transition from one camera to another?

Thanks!

Comments

Tom Pauncz wrote on 5/30/2009, 10:10 AM
I don't believe you can render out what you see in the multicam preview. However, you can achieve the same result by putting camera A and camera B etc on separate tracks and then using the track motion tool to show each track just as you see it arranged in multicam preview.

To undo a camera cut, just put the timeline cursor on the event you want to undo and press 'T' to show the other take (being the other camera). Multicamera 'cuts' between cameras are nothing more than alternating 'Takes' on the timeline.

HTH,
Tom
baysidebas wrote on 5/30/2009, 10:12 AM
None that I know of with the built-in multicam in Vegas. Easily done with the Excalibur multicam capability. Have done it as a teaching tool for my camera trainees.

Edit-Undo, or CTL-Z will undo the transition. You can also navigate back to a camera transition's first frame and re-select the previous camera, that will effectively do away with the transition (making it a camera to same camera transition).
Rosebud wrote on 5/30/2009, 10:57 AM
If I recall correctly, your can render multicam preview in VP8.0
This has been considered as a bug and fixed in VP8.0a

From VP8 readme file:
“Fixed an issue with rendered output that could occur when multicamera editing mode is enabled."
jbierling wrote on 5/30/2009, 11:50 AM
Tom, track motion was the reminder I needed. It will do what I need.

Tom/bayside, you're right that I can effectively remove the cut/transition by just making the cut/transition move to the same camera, but the break still appears in the timeline. How do I remove that? I shouldn't have said "undo" because what I really meant to say was to remove a cut/transition that later proved to be a mistake after which point it was hard/impossible/inconvenient to Ctrl-Z.

You'd think there would be a "Remove Transition" command.

Rosebud, I think that fix may be talking about something else.

Thanks again.
Rosebud wrote on 5/30/2009, 1:27 PM
>Rosebud, I think that fix may be talking about something else.

I don't think so ;)
jbierling wrote on 5/30/2009, 3:16 PM
OK ;-)

So I guess the question still is... how?

Thanks.
Rosebud wrote on 5/30/2009, 10:18 PM
Install VP8.0 (first release) in another computer ?

Or else, you can use the script “VideoGrid.cs” (provided in the script SDK) to generate a video wall:


/**
* This script creates video tracks whose track motion is preset to
* create a "Brady Bunch"-style grid.
*
* Revision Date: Jul 09, 2007.
**/

using System;
using Sony.Vegas;

public class EntryPoint
{
// modifiy these variable to change to dimentions of the grid
int TracksX = 3;
int TracksY = 3;

public void FromVegas(Vegas vegas)
{
int width = vegas.Project.Video.Width;
int height = vegas.Project.Video.Height;
int trackWidth = width / TracksX;
int trackHeight = height / TracksY;
int startX = -width/2 + trackWidth/2;
int startY = height/2 - trackHeight/2;
int trackIndex = 0;
for (int y = 0; y < TracksY; y++) {
for (int x = 0; x < TracksX; x++) {
VideoTrack track = new VideoTrack(trackIndex++);
vegas.Project.Tracks.Add(track);
TrackMotionKeyframe mkf = track.TrackMotion.MotionKeyframes[0];
mkf.Width = trackWidth;
mkf.Height = trackHeight;
mkf.PositionX = startX + (x*trackWidth);
mkf.PositionY = startY - (y*trackHeight);
}
}
}
}

jbierling wrote on 5/31/2009, 5:53 AM
I'm already using VP8.0c.

How do I render the preview window with VP8.0c?

I'll try the script too (I see that it basically automates the Track Motion commands I did manually).
Rosebud wrote on 5/31/2009, 7:03 AM
>How do I render the preview window with VP8.0c?

As I said, you can’t.
You have to install VP8 first release on another computer.
jbierling wrote on 5/31/2009, 9:24 AM
Sorry, you've thoroughly confused me.

How is installing the same program I'm using now on another computer going to help me render a preview window like view on this one?
Rosebud wrote on 5/31/2009, 10:09 AM
can't you share your project with this other computer ?
jbierling wrote on 5/31/2009, 3:23 PM
Yes, and...??

I hate to be asking to be spoon fed a solution, but I'm at a loss as to what you're suggesting to do.
Tom Pauncz wrote on 5/31/2009, 4:58 PM
Take a look back in this thread.

Rosebud said that VP8.0 can do this while later updates cannot, as the ability was considered a bug and fixed in later updates by SONY.

If you have a spare system, install VP8.0 original release and try.

Simple enuff??

LOL
Tom
jbierling wrote on 5/31/2009, 6:51 PM
Oh! I missed the significance of "first release". I.e. 8.0a can do it, 8.0c can't.

Gotcha. Thanks.
Tom Pauncz wrote on 5/31/2009, 7:23 PM
NO!
8.0 can, 8.0a cannot.
Tom
jbierling wrote on 5/31/2009, 7:41 PM
I assumed 'a' was the first version (I used it long enough to install 'c').