Hi all, I'm hoping there is some community wisdom that some of you can share.
I have a project that I'm trying to render. It is a little over 2h in length, involves 6ch of video and audio, and all of the video is 1920x1080 29.97fps. Nothing fancy going on. The vast majority of the total time is one track of video and audio, with a "bug" overlaid in the bottom right.
Here's the deal. No matter what I've tried in rendering, it stops at 99%, and the elapsed time counter continues to run. The preview runs on it's marry way the whole time, through to the last frame, then goes black when 99% is hit. I did let it run up to 4hrs after it reached 99% just to be certain that I wasn't being impatient with it closing the file. This has never happened in the past. And I have rendered more complex edits that have exceeded 2hrs.
I'm rendering to the same MAGICS mp4 for internet 1920x1080x32 @ 29.97 as I have used in the past
Things I've tried:
- I always keep my CPU affinity limited to 5 of my 8 cores
- I have tried limiting the data rate of the video output as low as 8kbps (no change)
- I have tried both GPU and no GPU rendering (no change)
- I have also tried other pre-defined render options, no dice.
My system:
- Win 10
- i7-6700 @ 4Ghz (4 physical, 8 logical cores)
- 64gb RAM
- 2 gpus (NVIDIA 970 4gb and 1060 6gb)
Nothing has changed in the software or hardware, not even a Windows update.
Any help, or nudges in the right direction would be greatly appreciated.