I am absolutly amased that i havent noticed this before but i seem to have found a bug in the render to new track in Vegas 3.
What i was doing was manually make a click track on one channel and then do a render to new track and then i wanted to just drag out a loop of the clicktrack but i noticed that it drifted out of sync with the grid.
When i did the click track i chose two bars and set a click on the grid then i selected the loop and did render to new track but then i noticed that the new render didnt fit into the loop chosen as it seems when i zoom in then the new render starts just before the chosen area.
Ok i thought i could just drag it into the area and it would fit but no its just a bit shorter then the selected area.????
Anyone seen this???
I have used the render to new track extensively and never noticed this before???
What i was doing was manually make a click track on one channel and then do a render to new track and then i wanted to just drag out a loop of the clicktrack but i noticed that it drifted out of sync with the grid.
When i did the click track i chose two bars and set a click on the grid then i selected the loop and did render to new track but then i noticed that the new render didnt fit into the loop chosen as it seems when i zoom in then the new render starts just before the chosen area.
Ok i thought i could just drag it into the area and it would fit but no its just a bit shorter then the selected area.????
Anyone seen this???
I have used the render to new track extensively and never noticed this before???