Ever since I used nested VEG files in my workflow and ran into problems with Vegas crashing during render to MPG2 I've strayed away from using this feature.
Now there have been many builds of 6.0 since then and decided to give it a try on 6.0d. I edited all sections of a project on separate timelines and assembled a master timeline with all the nested VEG files. After rendering out to MPG2 for about 10 minutes it's crashes and brings Vegas down.
Granted these nested VEG files are pretty intense edits- several layers, a generated media "vignette", and color correction. Either way the whole nested VEG ability is useless for me. I wonder how people are able to get it to work properly. I also wonder if it's my projects that are causing the crash (several layers/color correction/ etc).
Now there have been many builds of 6.0 since then and decided to give it a try on 6.0d. I edited all sections of a project on separate timelines and assembled a master timeline with all the nested VEG files. After rendering out to MPG2 for about 10 minutes it's crashes and brings Vegas down.
Granted these nested VEG files are pretty intense edits- several layers, a generated media "vignette", and color correction. Either way the whole nested VEG ability is useless for me. I wonder how people are able to get it to work properly. I also wonder if it's my projects that are causing the crash (several layers/color correction/ etc).