Replace Media oddity?

PerroneFord wrote on 12/29/2009, 7:33 PM
I don't use the "Replace Media" command very often, so maybe it's designed to work differently than I would expect. Maybe someone more knowledgeable than me can shed some light.

Ok, scenario. I had about a dozen ungraded clips that all needed the same grading. I set up my grading on tracks. I pull in the first clip, duplicate that to a second track, set my effects, highlight the clip, do a Save As, then do a render.

Next, I go to the Project Media window, and do "replace media" and select the next clip. The next clip pops in and I do a save as (new name), and render. I repeat this for all the clips, but when I get to the last one, I note that it is VERY long. It was essentially just a few seconds whereas some of the other clips are over 2 minutes long.

What Vegas did was to look at the length of the original clip, and then either truncate, or duplicate each subsequent clip to match length. Now, there were no other clips on the timeline for it to try to do a "fit to fill". Is the replace media command designed to work this way?

If so, is there any other way, other than physically dragging each subsequent clip from the explorer window into the timeline, to have it NOT match media length? Or a setting somewhere that I could change?

I'm leaving the office for the night, but would like to knock these out tomorrow. We were supposed to do a screening tomorrow night, but I'm not going to have these ready to go to the editor in time now. Only the first one is the correct length.

Thanks in advance.

Comments

farss wrote on 12/29/2009, 9:12 PM
I think your replace media is doing exactly what it should do.
I only use it through the Project Media pane but what it does from there is to replace the source media. That then causes every event on the T/L that had that media as it's source to then reference the new source, basically the same as if you swapped files using Windows.

To achieve what you want to do you could try Peachrock's Multirenderer in the Veggie Toolkit. I cost only a few dollars.
All you need to do is save your CC settings as a preset.
Then open a new instance of Vegas, tell it to take all your source media, render it out to a nw folder whilst apply any FX using whatever preset and let it run with no further human intervention.

I think it comes with a 15 day fully functional evaluation, I bet you'll buy it.

Bob.

[edit] Just in case my explaination is confusing I just thought of a better way to explain why it's not doing what you expect. You're replacing the "media" not the "event".
PerroneFord wrote on 12/29/2009, 9:16 PM
Not sure how I'd save what I am doing as a preset. It requires duplicate clips on two tracks, each with effects, and a set of effects at the project level.

I'll take a look at this program you mentioned though.

Thanks.
Grazie wrote on 12/29/2009, 10:57 PM
PF? Can you say what the outcome you WANT to do?

For Example:

"I want to send graded Clips to an Editor?" (Simply put, is THIS what you want to do?)

If this is the case then:

1] Make your Chained Plugin a Filter Package from your existing FX

2] Place ALL your clips on one Track and import your new Plug-in Filter Package as your Track FX

3] Double Click on each Event (makes a Loop Selection) and Hit "R" (this applies a "Region" to each Event

4] Using the Vegas Script "Batch Render" and render "Regions"

If this is NOT what you want, then I have misunderstood? Maybe your approach is adding extra value/flexibility I haven't garnered from your enquiry?

Grazie


farss wrote on 12/29/2009, 11:04 PM
So long as the region names matched the original clip names that should work, it's more work though.Reason I say this is to keep the reference to where they came from, just in case.
Ah, the other problem is he's comping two tracks. But they're both the same clips so just do a Duplicate Track once all the clips are added to the T/L.
I think there's also a script that'll make regions out of the clips

Bob..

Grazie wrote on 12/29/2009, 11:29 PM
> "So long as the region names matched the original clip names that should work, it's more work though." No, not at all. It will still work. You get the NAME of the Project as file names. But the process I set out still works.

> "Reason I say this is to keep the reference to where they came from, just in case." - Was this a requirement? Was it? If so then another option is needed.

> "Ah, the other problem is he's comping two tracks. But they're both the same clips so just do a Duplicate Track once all the clips are added to the T/L." - Not a Problem. Regions is Regions!

> "I think there's also a script that'll make regions out of the clips" - Sure is - UliSPro!!! Once this has been done stay inside of UliSPro and Render your Batch.

However what I was offering was an out-of-the-box option.

Yes, do get UliSPro, it is marvellous! If PF is working for a company with this type of revenue stream, betcha they could pony-up for UliSPro? - But maybe PF wants to assure himself he has exhausted all "Vegas" routes first. Well, one of the features of Vegas is its ability to use and allow "others" to develop Scripts. If this is picked-up by PF then he will be squeezing more out of Vegas. Yes?

Grazie

PerroneFord wrote on 12/29/2009, 11:38 PM
Ok., let's see if I can bring some clarity to what I am doing.

I bring a clip onto a track, then duplicate the track. On the upper track i have a desat, and contrast change. The opacity is changed, and the blend is changed from Source Alpha to hard light

On the lower track, I have saturation increased.

At the project level, I am using the color correction tool to reign in the blacks and whites to stay broadcast legal. This HAS to come after the other two tracks are combined. Otherwise everything falls apart.

This combination gives a bleach bypass effect that preserves strong color but remains broadcast legal. It's a REALLY nice effect.

I am unsure how to adequately combine this into a chain of effects since order is important, AND it has a comp of two tracks that rely on each other.

The desired behavior from the media replace was simply to remove a clip from the timeline, and replace it with a new piece of media. NOTHING more. I don't want the length extended and I don't want the NLE trying to outguess me. I just want a new piece of media on the timeline without having to drag it there manually.

Is the scripting smart enough to do this? I've never used scripting in Vegas.
Grazie wrote on 12/30/2009, 12:01 AM
So you want two Comp Tracks? Yes?

You also want the UPPER track to have an FX chain applied? Yes?

I think, in this instance, I see solutions rather than trying to explore functions in VEgas that may not be available.

If you have 2 or 200 hundred clips, I really can't see why my method - using UliSpro - wouldn't do what you ULTIMATELY want to achieve? I can see 3 steps:

1] All Clip>Events on timeline, over the 2 tracks for the Comp

2] Apply your Filter Package to the Upper Track (yes?)

3] UliSPro: Create Regions from Active Take Names

4] UliSPro: Render Regions

All these 4 steps are just clicks away, including the saving FX Filter Package.

PF you asking for something that may not exist (replacing- swapping-out) within Vegas-Scripting. However, what I am attempting to do, for you, is offer a solution.

Grazie

farss wrote on 12/30/2009, 12:05 AM
"The desired behavior from the media replace was simply to remove a clip from the timeline, and replace it with a new piece of media. NOTHING more"

What's on the T/L in ANY editor isn't "media".

I regularly have hundredes of events on the one T/L from the one piece of media. The edits all remain the same if I replace the media.

Bob.

Bob.
PerroneFord wrote on 12/30/2009, 12:23 AM
Bob,

When you do this media replacement, is the incoming media the same length? Would you maybe try putting a piece of media on the timeline and doing a media replace with something that is vastly different in length?
PerroneFord wrote on 12/30/2009, 12:31 AM
Ok Grazie,

First I had to decipher what UliSPro was. You could have told me it was a VASST thing! :) This is not something I am familiar with.

Unfortunately, I can't spend that money right now. At $139 it's not really expensive if you are using it often, but in 6 years, this is the first time I've faced this issue. I really do need to be cautious about spending that money.
farss wrote on 12/30/2009, 12:39 AM
I doesn't matter what length the incoming media is, if it's too short Vegas just loops it anyway.

An EVENT in it's very simplest old school form is defined in an EDL.

T/C in/out. Start T/C on track and reel/tape/file name/number.

If you replace the media then all that changes is the reel/tape/file.

The in/out points remain the same.

If you simply drag a piece of media intact onto the T/L, don't trim it or do anything to it then just by chance the in/out points are the start/end of the media.
Say the media is 1 min long. Then the in/out points are 00:00:00;00 and 00:01:00;00. If I replace that media with another that was 10 minutes long your event remains the same length and the in/out points are the same. It has to work this way.


Bob.
PerroneFord wrote on 12/30/2009, 12:53 AM
Well, no it DOESN"T *HAVE* to work this way, but it does. If you want to preserve the timeline and edit. decisions then yes.

I guess what I just was interested in was an automated delete/insert .

No problem, and thanks for exploring this with me. Clearly this was a user ignorance issue and not a program issue. I understand why it works the way it does.
Grazie wrote on 12/30/2009, 1:07 AM
Sure, understood.

However you CAN create Subclips from within Trimmer. These are discreet timed lengths of "stuff". Once placed on the T/L they are rigid in the actual length.

Having NOT come any other NLE, ad straight from another arts discipline I find all this very straightforward to ingest and assimilate. I have had to recognise that others who have spent their lives slicing and dicing in other NLE's get tripped by this approach. Understood! And I suppose, that is why I try to explore non-standardised approaches to this craft AT THE TIMELINE! - Getting scripted-up is just another toolbox of brushes I can latch onto my palette of work-flow . . . .

PF, you is doing WELL good!

Grazie
PerroneFord wrote on 12/30/2009, 1:41 AM
Yes, I came from the trimmer nearly 10 years ago now. The trimmer is excellent for creating sub-clips and doing edits into a finished work. Essentially the scenario is this.

We shot about 350 takes. I had all the originals and the editor had a copy as well. He went through the material, and did selects. He sent me a list of the clip lists that he intended to use in the material. I then graded those selects from my copy and provided him with the actual graded media. I am on Vegas, he is on Final Cut.

The current scene I am re-grading was all shot in the same light, so I am applying the same grade to about 10 takes. They are all different lengths. I am not doing ANY editing of these. That's not my job. My job is to simply grade them, and hand them off. He is doing the media replacement in FCP so that these takes are editing according to his EDL.

Thus, the trimmer does me no good. And I cannot put more than one or maybe two of these files on the timeline. When I tried that originally back in early November, Vegas crashed (32 bit because I wanted some of the MB Looks). So I've had to make a .veg file for every single take.

With over 100 scenes to color grade, and having to do them one take at a time, it's been quite a challenge, and the stability issues have been daunting. At one point, I was restarting Vegas every 45 minutes. I would render a clip, then try to render another and it would crash. So I just restarted Vegas after every render.

I will be VERY happy to hand off the finals of this project at the end of this week!
richard-amirault wrote on 12/30/2009, 2:32 AM
I'm no expert, nor do I edit for a living, and I may not even fully understand what is needed here .. but .. would this approach work?

The 10 takes have all the same lighting and you just want to add your pre-adjusted modifications to each take without starting from scratch.

Can't you do the first .. then add the second to the timeline and just copy the adjusments to the new clips .. then delete the first before rendering the second take?

farss wrote on 12/30/2009, 3:14 AM
Sounds like the best solution to me.
Ctl + C first / old clip, RClick new clip and select Paste Event attributes.
Repeat for second track.
Then with Ripple Edit on delete first clips.
Save As project.


Even in this rather tedious workflow a batch renderer will help as you can save all the projects and then let the batch renderer automate the process while you sleep.

Bob.