Request advice writing OFX plugin

Tech Diver wrote on 5/28/2014, 10:43 AM
I am currently contemplating the development of an OFX pluging that would import Mocha Pro stabilization/tracking data and adjust Vegas Pro track motion accordingly. I envision the development of this tool in two phases:

I. Parse the text file ouput by Mocha Pro and adjust track motion beginning at the track and location of the Vegas timeline cursor. This would be a "bare bones" implementation with no bounds checking, etc.

II. Highlight a clip, automatically render it out, start execution of Mocha Pro using the rendered clip as input, and import the stabilization/tracking data described in phase I.

I have never written an OFX plugin before, but I develop complex C++ code on a daily basis using various third-party development libraries like OpenCV, VFX, Boost, etc.

My question is whether any of you developers have already written some OFX code that has some of the aspects like what I want to do, such as adjusting track motion, and whether you would be willing to share it (or your advice) to get me started. Your help would be greatly appreciated.

Peter

Comments

TheHappyFriar wrote on 5/28/2014, 11:38 AM
A friend of mine wrote me a script that imports motion data from Syntheyes. I'd imagine you don't need to write a plugin, just a script to import the data exported by Mocha Pro & a nifty UI to decide how it's applied.
Tech Diver wrote on 5/28/2014, 11:50 AM
The scripting approach sounds fine as well. Would you be willing to share it?

Peter