Comments

chap wrote on 6/12/2012, 6:12 PM
Well, looking at another thread it seems to work if I turn off Graphics Acceleration. So, great. The whole selling point of V11 is that there is graphics acceleration, and now you can't use a standard feature with it turned on. Whooopie!

chap
WillemT wrote on 6/13/2012, 4:38 AM
Hi Chap

Just tried to duplicate your problem. Vegas 683 64bit, Windows 7, using the free GoPro Cineform.

I get the expected rotation for both the original mxf as well as a Cineform rendered clip. I used event pan/crop and tried with both GPU (Nvidia GTX 460) on and off. There was a version of Vegas 11 with serious pan/crop (or was it track motion?) problems - I cannot remember which one.

As a side observation. I initially tried with GPU on. The rotation was perfectly smooth as I rotated the frame in pan/crop. Next I disabled GPU (restated Vegas) and was taken by complete surprise as to how slow the rotation preview was - I initially thought there was a problem. As I rotate the preview jumps in larger than second intervals. My CPU is rather slow (Q6600 at 2.4GHz) but this was a bit unexpected. I repeated with GPU on and off, as well as using Track Motion instead of event Pan/Crop, and it is as it is. Seems as if GPU does add something sometimes.

Willem.