should n't be so complicated, just touch me and then, just touch me again

CyanJaguar wrote on 11/6/2000, 2:20 PM
hi,

this is my first post, and I will tell you right now, it is
to gripe. I have been quietly and happily using vegas pro
with my delta 1010 for about 3 months now, and I like it
very much especially because I can overdub with zero and I
mean zero latency , and also the ease of use of it,

but Sonic Foundry, and other users out there, my grpe is
this:

I just found out that When I insert an event, say 3 minutes
into a track, and then arm it for record, it records the
whole three minutes before the event and any after the
event, and saves it as a huge wav file. Of course, it does
not tell me this,so I wonder why the heck it is taking so
much memory for a 5 second event

Now, the reason why I was recording into an event in the
first place was to keep my file size short, and this
totally defeats it.

It would not be so bad if I could delete the unwanted parts
later, but I find that once it is saved, it is not going
nowhere, even though you might delete it out of your track.

Also, sonic foundry, why is it that After I have recorded
10 tracks, and then I decide I don't want to save the song
at all, why is it that those tracks still remain on my hard
drive, taking up hundreds of megabytes of precious space.

I need help please

Comments

SonyEPM wrote on 11/6/2000, 2:40 PM
1) If you double click on the event and make a selection out of it,
you'll only record that event's duration.

If the cursor is in front of the selection, you'll get the cursor-to-
selection-start time as a preroll, saved with your recording.

2)Sorry, we don't delete project media on close- if you do this on a
regular basis you might want to save each new project and it's own
media in a separate folder. Get rid of the folder, get rid of the
media.





olu ekunwe wrote:
>>hi,
>>
>>this is my first post, and I will tell you right now, it is
>>to gripe. I have been quietly and happily using vegas pro
>>with my delta 1010 for about 3 months now, and I like it
>>very much especially because I can overdub with zero and I
>>mean zero latency , and also the ease of use of it,
>>
>>but Sonic Foundry, and other users out there, my grpe is
>>this:
>>
>>I just found out that When I insert an event, say 3 minutes
>>into a track, and then arm it for record, it records the
>>whole three minutes before the event and any after the
>>event, and saves it as a huge wav file. Of course, it does
>>not tell me this,so I wonder why the heck it is taking so
>>much memory for a 5 second event
>>
>>Now, the reason why I was recording into an event in the
>>first place was to keep my file size short, and this
>>totally defeats it.
>>
>>It would not be so bad if I could delete the unwanted parts
>>later, but I find that once it is saved, it is not going
>>nowhere, even though you might delete it out of your track.
>>
>>Also, sonic foundry, why is it that After I have recorded
>>10 tracks, and then I decide I don't want to save the song
>>at all, why is it that those tracks still remain on my hard
>>drive, taking up hundreds of megabytes of precious space.
>>
>>I need help please