For those of you running V4 on dual processor machines, and have experienced the diminished performance (vs. VV3 which is more dual processor friendly), I have a solution that may provide a little relief.
Win2K and WinXP (and NT4 for that matter) have the ability to set "Processor Affinity". In short, that means you can specify which processor (CPU 0, CPU 1, etc) will be used for any running program file/application. On my system V4 runs on CPU 0, but I can set the affinity so that it uses both CPU 0 and CPU 1 by going into the "Windows Task Manager", going to the "Processes" tab, Right clicking on "Vegas40.exe", choosing "Set Affinity", and then putting a tick in "CPU 1".
Doing this doesn't really make V4 a dual processor application, but it seems to give CPU 0 a little relief, and doles out some processing (to an otherwise idle) CPU 1. I have a project that starts to stutter in the middle of the song when only using CPU 0 (which is pegged at 100%). When I set the affinity to use both processors, CPU 0 dropped down about 10-15%, and it looks as though that 10-15% is now going to CPU 1, and it doesn't stutter anymore. While this is not a huge improvement by the numbers, it fixed the issue I was having.
BTW, setting affinity in the "Windows Task Manager" is only temporary, and will default back to using only one processor after you close and reopen the application. In order to set the affinity permanently for a given application, there is a utility that M$ offers that will allow for this. More info can be found here ( http://www.jsiinc.com/SUBH/TIP3500/rh3542.htm)
I don't think there is any risk invovled by doing this, but don't take my word for it, because this may or may not work for you...I just thought I'd pass the info along to you.
Win2K and WinXP (and NT4 for that matter) have the ability to set "Processor Affinity". In short, that means you can specify which processor (CPU 0, CPU 1, etc) will be used for any running program file/application. On my system V4 runs on CPU 0, but I can set the affinity so that it uses both CPU 0 and CPU 1 by going into the "Windows Task Manager", going to the "Processes" tab, Right clicking on "Vegas40.exe", choosing "Set Affinity", and then putting a tick in "CPU 1".
Doing this doesn't really make V4 a dual processor application, but it seems to give CPU 0 a little relief, and doles out some processing (to an otherwise idle) CPU 1. I have a project that starts to stutter in the middle of the song when only using CPU 0 (which is pegged at 100%). When I set the affinity to use both processors, CPU 0 dropped down about 10-15%, and it looks as though that 10-15% is now going to CPU 1, and it doesn't stutter anymore. While this is not a huge improvement by the numbers, it fixed the issue I was having.
BTW, setting affinity in the "Windows Task Manager" is only temporary, and will default back to using only one processor after you close and reopen the application. In order to set the affinity permanently for a given application, there is a utility that M$ offers that will allow for this. More info can be found here ( http://www.jsiinc.com/SUBH/TIP3500/rh3542.htm)
I don't think there is any risk invovled by doing this, but don't take my word for it, because this may or may not work for you...I just thought I'd pass the info along to you.