When I stretch a segment of video to it's max width to create the slowest motion Vegas will allow, I would expect interpolation to make perfectly smooth motion. What I get is either clearly defined frames spaced out and not interpolated at all; good interpolation at 4 frames per actual frame with clearly defined frames; or interpolation with ghosted interpolation images at 4 frames per actual frame. Even when I get good interpolation with clearly visible frames (the best result I have gotten in previewing) making a movie and storing it to disk never results in that same level of interpolation at any reasonable resolution. Increasing resolution causes the ghost images to display in the final video. Can you help. At a minimum, something must be available that clearly defines the process of making slow motion that is smooth (if possible) but at least free of ghost images.
TIA
Glen Stone
TIA
Glen Stone