I read here (thread "Creating Bin Structure") that 4.0e is using a new namespace, so
import SonicFoundry.Vegas;
should now read
import Sony.MediaSoftware.Vegas;
I have 4.0e installed (over 4.0d), but my scripts still only runwith the old namespace. If I substitute by the new import line, the scripts won't run! Is this intended? Or maye that only happened because I installed 4.0e over 4.0d?
Anyway, I decided to add both import lines in my scripts, so they run on all versions. I think there's no harm done this way, as import lines for non-existing namespaces are just ignored. Or is there another recommended way how to handle the situation for script developping?
import SonicFoundry.Vegas;
should now read
import Sony.MediaSoftware.Vegas;
I have 4.0e installed (over 4.0d), but my scripts still only runwith the old namespace. If I substitute by the new import line, the scripts won't run! Is this intended? Or maye that only happened because I installed 4.0e over 4.0d?
Anyway, I decided to add both import lines in my scripts, so they run on all versions. I think there's no harm done this way, as import lines for non-existing namespaces are just ignored. Or is there another recommended way how to handle the situation for script developping?