Does is seem like there's much less presence of Sony Personnel in the forum than there was when it was SOFO? Lots of places where some insider info would be appreciated.
Does anyone have any indication when an upgrade might be coming?
RE: "we haven't even gotten the most out of 6 yet, and you're ready for an upgrade?"
I guess there's a lot in 6.0b that's good, but regrettably I am among the apparently small group holding the dirty end of the V 6 rendering stick.
If you haven't tried rendering a project containing more than the secret number of stills in it and watching your project schedule crumble before your eyes while you figure out a workaround, you are fortunate.
Those of us who find ourselves in this particular set of crosshairs however are quite eager, to say the least, to have a version of Vegas that can actually render--as advertised and as expected--a project that uses still images.
Thank god for the talent and good will for the people who do contribute to the forum.
Oh,, 6c or 6d or something is what you want , hopefully the reported "bugs" will be fixed, make sure you send sony a report of the trouble you are having.
Widetrack,
Same story here as Michael, just now rendering a project that is currently at 76%, nothing but png, tga, gif, and a few jpgs thrown in, plus titles, and a very short HDV segment laid over some of the stills. There are just over 500 stills in this project, and it's been editing and rendering just fine.
I didn't read all of the thread you referenced, as it didn't seem to reference file types. Unlike Vegas 2, 3, 4, 5...setting the RAM to a lower value rather than a higher value has seemed to quell all issues for me.
This is pretty confounding. Can you tell me your system specs--Particularly RAM, since there's reason to believe Vegas' memory handling may be the issue?
Though there are guys with 3 GB that have the problem.
"So many of us?" I'm only seeing a few that have indicated the problem. The problem could be related to power supplies, heat, RAM, other software, codecs, decoder if you're using .tif, and/or a host of other things. I asked the question before about the format of image, and no one responded. Since I know Vegas uses an external reader for .tif for instance, I avoid .tif if I can. I've also learned about using lower grade gear, and so have found that although bigger power supplies cost more, and higher end MOBO's cost more, it's generally worth it in the end, compared to saved $$ vs saved time. I built a system for virtually nothing a few years back, using the cheapest parts I could find. Nothing worked very well. It was a bad experiment. I don't know if that's your cause or not?
Widetrack,
try doing your project in sequences. Devide you stuff into groups where they fit together, like open, that'll be one veg file, let's say 'when the couple met', then create a veg file for 'childhood' and so on. If you want, render out the small chunks, then put them together at the end. Or, with V6, you can just drop the veg files in the timeline... im sure you knew that. maybe that'll wrk 4 ya.
& BTW, I thought ol' boy meant V7. as far as Vb, yeah, i'd like to get Vc... but not VD... hehehe.