First thanks to Gary James for bringing this issue to light (and providing a downloadable copy of Sony.Vegas.dll from Sony Vegas 8.)
So, here's the issue. If I compile a script using the Sony Vegas 11 Sony.Vegas.dll, it will not run in Vegas 8, 32bit. If I build with a reference the Version 8 dll, it will not run in Vegas 11, 64bit. A catch 22.
Is there any solution to this? That is, creating a script that is both backward & forward compatible?
...Jerry