I followed the tutorial on the Vasst website for using Spicemaster and a gradient map to simulate handwritten text (or various types of text wipes). In general this has worked fantastic for me. The text I want to put on the screen now, however, is giving me some issues. In spicemaster I modified the following settings to make it a bit more organic - the effect itself looks good - like a flarewriting the text on...
Texture:
Amount 20
X 20
Y 20
Motion 60
Border
Amount 2
Position Inside edge
What is happening is everything looks good up until about 80% of the effect. Then it seems as the gradient approaches the white background, the motion and border parts of the effect start taking over the whole screen so I get a ton of 'fuzzies' over the entire viewport. I only want the text effected. Fine I thought and added a bezier mask that covered just the text -- but it appears the spicemaster effect ignored the mask as I didn't notice any change.
Any thoughts on a work-around / other options that may help keep the spicemaster effect only over the text?
Texture:
Amount 20
X 20
Y 20
Motion 60
Border
Amount 2
Position Inside edge
What is happening is everything looks good up until about 80% of the effect. Then it seems as the gradient approaches the white background, the motion and border parts of the effect start taking over the whole screen so I get a ton of 'fuzzies' over the entire viewport. I only want the text effected. Fine I thought and added a bezier mask that covered just the text -- but it appears the spicemaster effect ignored the mask as I didn't notice any change.
Any thoughts on a work-around / other options that may help keep the spicemaster effect only over the text?