Stereoscopic 3D, Bororo and other plugins...

RRA wrote on 3/16/2010, 2:15 PM
Hi,

I'm going to simulate steroscopic camera (two_camera_system) in my 3D software - I will render two movies of created object with small difference between left and right camera position (and proper angle correction). This simulation should give me the same effect as stereoscopic camcoreder.

After that I will import it to VEGAS and ... ? I have stucked... because I'm not going to prepare anaglyph. My output will be for active shutter glasses or passive polarized glasses.

Is Bororo helpfull in this workflow ? What kind of operation should I perform on movies to achieve final effect ? Probably device will be 3D ready projector or eventually 3D nVidia driver and 120Hz monitor.

Best regards,

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