Still Image exactly 1 frame, and alpha detection

bcbarnes wrote on 2/21/2002, 10:09 PM
I'd like to be able to set the length of a still image to exactly one frame. The edit box only allows 3 decimal places, and even using the "Shift" cheat to bring up the internal tab only allows 6 digits. Any way to do this, or can this be a future enhancement?

Also, I've tried both TIF and TGA, but VV3 seems to be unable to auto-detect the alpha channel. I can go to the properties page for each still image, and set the alpha to "premultiplied" and that works, but I'd hate to have to do this for 30 images for each second of video I'm creating. Any way to get it to autodetect, or be able to set this property for a selection of multiple image files?

Comments

FadeToBlack wrote on 2/21/2002, 10:42 PM
bcbarnes wrote on 2/22/2002, 9:15 AM
>>Why just one frame?

Well, maybe I'm going about this wrong. I'm using Cinema4D to create an animation sequence. I want to be able to move this animation into a video track in VV3, complete with the alpha channel.

My current attempt is a 2 second animation, which C4D renders at 30 fps to end up with 60 individual images (TIF, TGA, BMP, IFF, JPEG, or AVI are the possibilities). Does anyone else use C4D to do this? What works for you all?
SonyEPM wrote on 2/22/2002, 9:30 AM
From the File menu, choose Import Media. The Import Media dialog box is displayed.

Navigate to the folder that contains your still sequence.

Select an image from the still-image sequence, and check the "Open still-image sequence" check box to import all images (or a range). Click Open.

Vegas adds an entry to the Media Pool- this sequence will behave like a media file. This can be dropped on the timeline and will behave like a normal event, (and you'll be able to use the alpha channel if present).

You can find detailed info about this and TONS of other Vegas topics in the Vegas Online Help-
bcbarnes wrote on 2/22/2002, 9:55 AM
Thanks - that does the trick. Each image is one frame, and I can set the properties for the alpha channel for the whole thing instead of for each frame at a time.

I read the manual, did a forum search, etc., and am sorry to say that I missed this topic previously. I re-read that section of the manual, and it even states that this is used for things like animation sequences... DOH!