Okay, I just saw a video in which there were numerous still images being panned via rotation, across, head to foot, etc. as well as being zoomed in/out upon and the images remained sharp and in focus and filled the entire frame.
So that got me thinking that in order to do this with such good results, the still image's actual dimension size has to be much larger than the actual project size itself, especially when zooming in, because digitally zooming would start to pixelate the image if it was too small to begin with.
Therefore, I was just wondering what image size everyone typically uses when panning the image so that one can do all this panning, zooming, etc. and have it all still look great.
For instance, if doing a DVD project of 720x480 what should a still image's dimensions be in order to accomplish this panning, zooming stuff effectively? Is this a situation that whatever the project size is set for in Vegas, that if I plan to pan/zoom still images that they should always be ? % larger?
So that got me thinking that in order to do this with such good results, the still image's actual dimension size has to be much larger than the actual project size itself, especially when zooming in, because digitally zooming would start to pixelate the image if it was too small to begin with.
Therefore, I was just wondering what image size everyone typically uses when panning the image so that one can do all this panning, zooming, etc. and have it all still look great.
For instance, if doing a DVD project of 720x480 what should a still image's dimensions be in order to accomplish this panning, zooming stuff effectively? Is this a situation that whatever the project size is set for in Vegas, that if I plan to pan/zoom still images that they should always be ? % larger?