Comments

JohnnyRoy wrote on 4/12/2005, 12:42 PM
You can capture a still image with the Vegas capture utility and Vegas does have the ability to load a sequence of images as frames as long as they are numbered in a sequence xx001, xx002, etc., so it can be done.

~jr
Cheno wrote on 4/12/2005, 4:19 PM
JJK,

If I remember right, the Workprinter will automate the capture process with certain NLE's? Rather than capture each still by hand, there it will allow the software to do it automatically frame by frame.

Am I right? I know someone who may be doing this with Vegas however I don't know much about the process. I'll see what I can dig up.

Mike
JJKizak wrote on 4/12/2005, 4:29 PM
Thanks.

JJK
johnmeyer wrote on 4/12/2005, 8:41 PM
I have a Workprinter. I use Scenalyzer to do the capture. It already had stop motion capture, but two years ago I wrote to the author and asked him to make some tweaks so you can add a set delay between when the mouse press is received from the Workprinter and when the capture actually takes place. This eliminates the need to do any adjustments to the Workprinter cam (although I think Roger -- the Workprinter inventor -- changed his design so the timing adjustments are easier). Anyway, Scenalyzer works great. Also, there is a capture program that is designed specifically for Workprinter.

Vegas capture is a very limited application, and does not have any stop motion capture.
psg wrote on 4/12/2005, 9:08 PM
Take a look at this program. I used it some years ago and it worked pretty well, although I admit, I didn't do anything more than a few tests.

http://www.animateclay.com/capture.htm
Steve Mann wrote on 4/13/2005, 1:01 AM
How do you get Scenalyzer to do stop-motion capture?

Steve Mann
JJKizak wrote on 4/13/2005, 5:44 AM
What I was thinking of was using the Z1 for the camcorder device to see if
there was any improvement after downconverting. And maybe in the future if the capture could be done in High Def. with the Cineform codec.

JJK
johnmeyer wrote on 4/13/2005, 9:21 AM
How do you get Scenalyzer to do stop-motion capture?

You're joking, right?

In Scenalyzer 4.0, click on the Capture menu, and then click on "Stop Motion Capture."
Cheno wrote on 4/13/2005, 9:47 AM
JJK,

I do have the # of a person using Vegas as the capture tool with the workprinter. He'd be happy to talk to you on the phone.

email me at

chenopup at covad dot net

mike
johnmeyer wrote on 4/13/2005, 10:01 AM
I do have the # of a person using Vegas as the capture tool with the workprinter.

There are several versions of the Workprinter. The version that captures one frame at a time (the high-end version) requires a capture capability (stop motion) that doesn't exist in Vegas (unless there is some really clever workaround).
Steve Mann wrote on 4/16/2005, 9:11 PM
No joke, really. But, I did find it under "Frame-by-Frame" in the capture menu. Thanks for the tip. Now if I can get an external button to simulate the F11 key.

Steve Mann