Hi everyone ! I am having trouble while rendering my video on Vegas 20.0 (official version). My project contains a lot of panoramic and dynamic masks (for splitscreens and vintage transitions). I'd like to render it at 3840/2160p, 25 fps and a 50M/s bitrate, but strips appear whenever there is a glide effect (a video gliding upon another), or when my mask moves quickly.
I did a screenshot of the problem : in my project, the guy on the left slides upon the right footage, with no blur. It renders very well in HD below a certain bitrate but when I try to push the quality or the resolution, it just keep making those strips and those ghosts images.
I can guarantee that there is no problem of framerate (my rush are in 25fps, my render too), and I've made it work perflecty with a low quality (4mo/s).
Another example : the black square (mask) is supposed to glide at the bottom, but the strippy trace isn't supposed to be there.
I've been trying everything (GPU on/off, desentrelacing, lower field first, etc....) but nothing works...
Has anyone a clue of what's happening ?
I thank you all !
Bruno