The BS stops

PipelineAudio wrote on 10/15/2004, 11:33 PM
After years of hearing the cut and paste, buck rodgers interface making so called code jockeys making excuses about plugin reverbs have to suck because there isnt enough cpu power on a PC, we got this

http://www.princetondigital.com/PD3/plugins/sr_vst_page

Even though the modern PC can whack the hell out of the processor in a spx-90, they still made excuses but THIS

damn if it doesnt actually sound like a real hardware reverb!

YAY!

Comments

farss wrote on 10/16/2004, 3:14 PM
Pipe,
I'm glad you've said this. I'm no audio geek and don't have that much experience but I've yet to find a reverb plug that sounds even vaguely like some of the hardware stuff we used to have years ago in hardware and I'm not even talking expensive hardware, just the things with springs.
So from what you're saying this sounds pretty good?
Pardon my ignorance, to use this in Vegas I need a VST wrapper, right?
PipelineAudio wrote on 10/16/2004, 3:42 PM
vst wrapper is needed....the two usual suspects, directixer and fxspansion/cakewalk arent handling the gui very well...maybe the vb or spin free one will work

in directixer, you can load presets or turn off the ui and mess with it...I about croaked

<anonymous dsp guru guy(lets call him RT)> Hey pipe, look here, new reverb

<pipelineaudio> Big fat whoop

<RT> No really, check it out

<pipelineaudio> Uh huh, its gonna be another comb filtered chorus delay thingy, or oh gee maybe the infamous ring-clanger

<RT> Just download the demo assmunch

<pipelineaudio> Ohhh pretty knobs, gee whiz oh gee it looks like the real thing, neat just like those guys who modeled the alesis 3630 for some ungodly reason

<RT> Shut up and try it, it wont hurt, then you can go back to slagging the #music-DSP guys

<RT> any daY now

<RT>.

<pipelineaudio> hold on I gotta stick it in the adapter thingy

<RT> are you STILL using that no VST app?

<pipelineaudio> are you still using that non autocrossfading app?

<RT> .

<RT> ..

<RT> ,,!,

<pipelineaudio> Holy son of an a@# ramming c!@# master!!!!!

<pipelineaudio> woot!!!!

<RT> :) (*)(*) huh? told you

<pipelineaudio> so what about all that #musicdsp stuff about how a CPU could never keep up with the dsp onboard an alesis microverb? And all that other spewage?

<RT> I keep telling you thats been BS since like the pentium 100 came out
Foreverain4 wrote on 10/16/2004, 8:05 PM
so you are saying this is a GOOD reverb??????
PipelineAudio wrote on 10/16/2004, 11:15 PM
dont know about the functionality for us DX guys but it actually sounds like a reverb!

And that would be a good thing after years of trueverb's who knows what its sposed to be, UAD's two buck rodgers chorus allegedly reverbs, and whatever else drivel weve had to live with

No knock on convolution reverbs, theyre great, but I like adjustability sometimes you know?
farss wrote on 10/17/2004, 5:45 AM
Call me ignorant but you see the last time I played with audio there was two basic FXs. Tape ECHO, you know, tape running thru reel2reel and Reverb, spring things. And the two sounded very differnt. Well there was another trick, BIG concrete pipe buried under the studio iwth a speaker at one end and a mic at the other.
Anyway all the reverb FXs I've found sound more like echo (the convolution thing) but none of the sound to me like reverb, there isn't the continium of the sound beyond one delay.

Now here's a question. Some time ago I was told of an app that let you model a space physically, then you defined the acoustic properties of every surface. You placed sound source(s) in the room and defined a listeners position. You could move each around via keyframes on a T/L to match dry recordings with filmed scenes. Love to know what the app is, sounds mighty useful for a video guy. Probably costs a motsa though.

Bob.
PipelineAudio wrote on 10/17/2004, 11:17 AM
Well, for me hardware reverbs were acceptable, but we had an EMT plate, as well as room setups. Until now, except for convolution plugins, plugin reverbs sounded awful to me, and not like reverbs at all. I really like this one from princeton digital

One of the apps I think you are talking about was cakewalk's room simulator. It wasnt too much money, but wasnt so great.

You MIGHT be talking about convolution reverb, which is REALLY handy for film scores, but also, we have found can model eq and such from gear. Not just reverbs but people have run things thru mic pres tape recorders, all sorts of things.

More about that here

http://mediasoftware.sonypictures.com/forums/ShowMessage.asp?
MessageID=323697&Replies=2&Page=0

and

http://mediasoftware.sonypictures.com/forums/ShowMessage.asp?MessageID=319711&Replies=0&Page=0

Sonic Foundry's own accoustic mirror was the catalyst for so much of this drive towards convolution. If you own mirror, give it a spin. Grab some reverb impulses from www.noisevault.com and go for it
sstillwell wrote on 10/21/2004, 8:12 PM
Woot! indeed...

I freakin' love it.

BTW, it works fine with the Spin Audio wrapper (I have the Pro one) and Vegas 5.

Scott
Angels wrote on 6/9/2005, 1:31 PM

There's now a group buy on the Princeton VST reverb if anyone's intersted:

http://store.princetondigital.biz/

If more than 50 people sign up the price drops to $99. Deadline is July 4th.

Angels

jasman wrote on 7/7/2005, 10:02 AM
I'm a huge fan of convolution based reverb, for a long time now. BUT, the 2016 stereo room VST plug sounds phenomenal in my opinion. Well worth $200. But there is a group buy offer. If they get 50 people to pay $99 by July 15, then everyone gets their copy. If they fall short, no one does. I'm #34, so it's 16 more needed in 8 days.

If anyone else is interested, now's the time.

Jim

p.s. no affiliation with the company