The field bug...

StormMarc wrote on 8/9/2005, 4:59 PM
I know others have confirmed a bug in Vegas (since version 4 I believe) where if you use a horizontal flip (event pan) the video gets blurry. Same thing happens with clip reverse.

Well today I was trying to make some adjustments to the horizontal position and although in the preview it looked fine, once I rendered the video became blurry. Is this the same bug? Sony do you ever plan on fixing this??? These types of functions are quite normal and I really should not have to export out to premiere to get it done.

Marc

Comments

Liam_Vegas wrote on 8/9/2005, 5:03 PM
Well today I was trying to make some adjustments to the horizontal position

Are you doing this with the event pan/crop?

I found a similar issue... I was applying the widescreen preset to the pan/crop. The workaround I found was to modify the project properties to change interlaced method to NONE.

I don't know if that will work for you in your case - or have other non-intended consequences.
StormMarc wrote on 8/9/2005, 6:53 PM
Yes I was using the event/pan. I'll give your suggestion a try.

Thanks,

Marc
johnmeyer wrote on 8/9/2005, 7:18 PM
I tested this for Sony in Vegas 6, and originally thought it had not been fixed. Sony challenged me, and I re-tested and was not able to find a problem. Thus, I think it has been fixed in V6.
Liam_Vegas wrote on 8/9/2005, 9:16 PM
Definitely not fixed in V6 (at least not in the circumstances I described above). I have some test vegs I can send in. I wasn't aware it was a "bug"... for some reason I just thought "that's the way it is".... although it makes sense to me it should be treated as a bug.

In the prior thread I posted about this I think most people just thought that was the way it was meant to be. I must admit it shocked the heck out of me.... as I think several projects I worked on came out with lower quality than I should have allowed (my bad I guess for not noticing).
StormMarc wrote on 8/9/2005, 11:12 PM
It's definately a bug. Someone said it has something to do with the field order being reversed at rendering. All I know is that if I want to horozontally reverse a piece of video I have to use Premiere. In Vegas it comes out blurry! SONY PLEASE FIX... pretty please?
farss wrote on 8/10/2005, 5:03 AM
I think the field order issue referred to reversing the clip, not rotating the frame.
Unless I'm mistaken this isn't rocket science code, all that has to be done is moving discreet pixels, there's not even any resampling involved. However if this is being done using planar surfaces maybe the code isn't smart enough to work out that complex antialiasing isn't needed in this special case.
Bob.
johnmeyer wrote on 8/10/2005, 10:32 AM
I just did some more testing with V6 (6.0b) and could not re-produce any field reversal problems, nor did I detect any noticeable softening when the event was reversed. I lined up the events over the top of each other, rendered each, and then froze on the frame where the forward and reverse motion "crossed." I then muted and un-muted the track above. I couldn't see any changes or difference.

Thus, I really do believe that this bug, which was definitely there in V5, has been fixed in V6. I also did this same testing back in May, as I indicated in my earlier post in this thread, and got the same, positive results.
Liam_Vegas wrote on 8/10/2005, 11:18 AM
The issue I was refering to was different (which was what I was trying to say)... not related to field reversal... just using the pan/crop and applying the widescreen preset.