For preview, users generally listen through the computer speakers. For final output, usually Print-to-Tape from the TL or Capture is used... in those cases, audio is converted to a .W64 format and output through the FW with the video.
For capture, make sure audio is selected in the prefs.
But I captured and dragged it to the TL and no audio. I can hear audio on the camcorder while it is cappin' :) Is there a setting somewhere to capture audio?
Are you capturing from a Canon camera? I had this EXACT same problem with a little ZR-40. I'd get an .avi file that would play fine in Media Player, but the audio wouldn't open in Vegas or Sound Forge. The waveform itself was flat in both instances... here's the work around:
When you capture, do NOT mark a specific point at which to begin capturing. Use the transport controls to start playing the tape, and start capturing whatever you need while the tape is rolling. It's a pain in the butt, but it DOES work.
Samsung scd67, 3.0c, PIII, 800, 128, capturing to a firewire drive. I recall this working before. Just thought that I had something configured incorrectly.
Are you daisy-chaining the camera with the Firewire drive? See Knowledge Base Item No. 1610 for conflicts with Canon and JVC cameras - the same problem might apply to your camera. Another Knowledge Base Item speaks to bandwidth-restriction problems with daisy-chained Firewire devices.
Nope, it plugged in direcly to its own port. I am using FW port #2 to capture. Is this a problem. I went back and looked at some avi that I captured and found out that I've never captured audio from this camera. It is a Samsung and I have emailed them to see what I am doing wrong.
The audio is interleaved with the video in DV, there is no way to put only one through 1394. Do you hear audio when you play this tape on your camcorder? When the audio comes into Vegas, is there one line or two (I'm trying to determine if Vegas thinks it monophonic or stereo -- try brining up the media properties and see what it says for the audio stream).
The only thing I can imagine is that the camera is recording audio in channels 3/4, which Vegas doesn't access.
You could try Scenalyzer to see if IT will give you sound. If it doesn't as well, then Vegas is definitely not at fault. If you DID record on 3/4 instead of 1/2, then Scenalyzer can capture it as well. It might help narrow down your problem.