Yesterday I finished a render to PAL DV of a 57-min VV3 project. The render last for 12 hours 3 minutes.
I would like you to comment this and share your own experiences. What can be done to minimize this render time ?
My Hardware specs:
- Duron 800 o'clocked at 1000. Mboard ASUS A7V. 512 MB RAM 133 MHz.
- Operating System Windows 98-SE in one disk (ATA-66, 7200rpm, 17GB) disk. VV3 and Swap File (variable 6GB) in a second disk (ATA-66, 7200rpm, 30GB). Captured video, working files and VV3 job in a third disk (ATA-100 10000rpm, 30GB). Output in a forth disk (ATA-100 10000rpm, 40GB). All disks DMA-enabled. All partitions defragmented. - No background jobs (applied EndItAll), no wallpaper. System reports 81% resources free before job start (using RamBooster). All the other performance tweaks that I know are applied.
- all other things maybe irrelevant (TNT2 Ultra, SB Live, ...)
My project specs (all approximate):
- Length 57 min. Size of .veg file 900k.
- PAL DV and stereo sound.
- Source from PAL DV stereo, captured with Vegas Capture 3. About 350 avi files of different sizes (depending on content). Source and output same specs.
- One major video track plus 2 video overlay tracks (for titles, etc.)
- One audio track and one music track.
- Transitions are: ~100 cuts, ~150 fades/crossfades, ~70 simple transitions (wipe, iris, pixelan, ...) ~15 complicated transitions (border effects, spiral, ...).
- 100 virtual files (titles, backgrounds, captions).
- 2 scrolling titles.
- 10 pan & scan effects, 10 track-motion effects.
- 10 video FX's applied to events, simple (brightness, color curves, ...). One or two complicated (chromakey).
- 20 events with velocity envelopes, resampled and with interlace filter.
- Zero composite effects (I'm still learning).
- Zero track FX's.
- No effects applied to audio tracks, besides the 3 standard effects and a global volume envelope. All equalizing, cut/paste, etc. applied externally (Cool Edit 2000) and re-imported as second take.
- No sound busses.
- All sound files have fades or crossfades applied.
- I have confirmed that all the weight is due to video processes, the audio doesn't put almost any influence in the render time.
I would like you to comment this and share your own experiences. What can be done to minimize this render time ?
My Hardware specs:
- Duron 800 o'clocked at 1000. Mboard ASUS A7V. 512 MB RAM 133 MHz.
- Operating System Windows 98-SE in one disk (ATA-66, 7200rpm, 17GB) disk. VV3 and Swap File (variable 6GB) in a second disk (ATA-66, 7200rpm, 30GB). Captured video, working files and VV3 job in a third disk (ATA-100 10000rpm, 30GB). Output in a forth disk (ATA-100 10000rpm, 40GB). All disks DMA-enabled. All partitions defragmented. - No background jobs (applied EndItAll), no wallpaper. System reports 81% resources free before job start (using RamBooster). All the other performance tweaks that I know are applied.
- all other things maybe irrelevant (TNT2 Ultra, SB Live, ...)
My project specs (all approximate):
- Length 57 min. Size of .veg file 900k.
- PAL DV and stereo sound.
- Source from PAL DV stereo, captured with Vegas Capture 3. About 350 avi files of different sizes (depending on content). Source and output same specs.
- One major video track plus 2 video overlay tracks (for titles, etc.)
- One audio track and one music track.
- Transitions are: ~100 cuts, ~150 fades/crossfades, ~70 simple transitions (wipe, iris, pixelan, ...) ~15 complicated transitions (border effects, spiral, ...).
- 100 virtual files (titles, backgrounds, captions).
- 2 scrolling titles.
- 10 pan & scan effects, 10 track-motion effects.
- 10 video FX's applied to events, simple (brightness, color curves, ...). One or two complicated (chromakey).
- 20 events with velocity envelopes, resampled and with interlace filter.
- Zero composite effects (I'm still learning).
- Zero track FX's.
- No effects applied to audio tracks, besides the 3 standard effects and a global volume envelope. All equalizing, cut/paste, etc. applied externally (Cool Edit 2000) and re-imported as second take.
- No sound busses.
- All sound files have fades or crossfades applied.
- I have confirmed that all the weight is due to video processes, the audio doesn't put almost any influence in the render time.